[v2,1/4] media: add nv12_8l128 and nv12_10be_8l128 video format.
Commit Message
add contiguous nv12 tiled format nv12_8l128 and nv12_10be_8l128
Signed-off-by: Ming Qian <ming.qian@nxp.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
---
.../userspace-api/media/v4l/pixfmt-yuv-planar.rst | 8 ++++++++
drivers/media/v4l2-core/v4l2-ioctl.c | 2 ++
include/uapi/linux/videodev2.h | 2 ++
3 files changed, 12 insertions(+)
@@ -273,7 +273,9 @@ of the luma plane.
.. _V4L2-PIX-FMT-NV12-16L16:
.. _V4L2-PIX-FMT-NV12-32L32:
.. _V4L2-PIX-FMT-NV12M-8L128:
+.. _V4L2-PIX-FMT-NV12-8L128:
.. _V4L2-PIX-FMT-NV12M-10BE-8L128:
+.. _V4L2-PIX-FMT-NV12-10BE-8L128:
.. _V4L2-PIX-FMT-MM21:
Tiled NV12
@@ -319,6 +321,9 @@ pixels in 2D 8x128 tiles, and stores tiles linearly in memory.
The image height must be aligned to a multiple of 128.
The layouts of the luma and chroma planes are identical.
+``V4L2_PIX_FMT_NV12_8L128`` is similar to ``V4L2_PIX_FMT_NV12M_8L128`` but stores
+two planes in one memory.
+
``V4L2_PIX_FMT_NV12M_10BE_8L128`` is similar to ``V4L2_PIX_FMT_NV12M`` but stores
10 bits pixels in 2D 8x128 tiles, and stores tiles linearly in memory.
the data is arranged in big endian order.
@@ -334,6 +339,9 @@ byte 2: Y1(bits 3-0) Y2(bits 9-6)
byte 3: Y2(bits 5-0) Y3(bits 9-8)
byte 4: Y3(bits 7-0)
+``V4L2_PIX_FMT_NV12_10BE_8L128`` is similar to ``V4L2_PIX_FMT_NV12M_10BE_8L128`` but stores
+two planes in one memory.
+
``V4L2_PIX_FMT_MM21`` store luma pixel in 16x32 tiles, and chroma pixels
in 16x16 tiles. The line stride must be aligned to a multiple of 16 and the
image height must be aligned to a multiple of 32. The number of luma and chroma
@@ -1444,7 +1444,9 @@ static void v4l_fill_fmtdesc(struct v4l2_fmtdesc *fmt)
case V4L2_META_FMT_VIVID: descr = "Vivid Metadata"; break;
case V4L2_META_FMT_RK_ISP1_PARAMS: descr = "Rockchip ISP1 3A Parameters"; break;
case V4L2_META_FMT_RK_ISP1_STAT_3A: descr = "Rockchip ISP1 3A Statistics"; break;
+ case V4L2_PIX_FMT_NV12_8L128: descr = "NV12 (8x128 Linear)"; break;
case V4L2_PIX_FMT_NV12M_8L128: descr = "NV12M (8x128 Linear)"; break;
+ case V4L2_PIX_FMT_NV12_10BE_8L128: descr = "10-bit NV12 (8x128 Linear, BE)"; break;
case V4L2_PIX_FMT_NV12M_10BE_8L128: descr = "10-bit NV12M (8x128 Linear, BE)"; break;
default:
@@ -655,6 +655,8 @@ struct v4l2_pix_format {
#define V4L2_PIX_FMT_NV12_16L16 v4l2_fourcc('H', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 16x16 tiles */
#define V4L2_PIX_FMT_NV12_32L32 v4l2_fourcc('S', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 32x32 tiles */
#define V4L2_PIX_FMT_P010_4L4 v4l2_fourcc('T', '0', '1', '0') /* 12 Y/CbCr 4:2:0 10-bit 4x4 macroblocks */
+#define V4L2_PIX_FMT_NV12_8L128 v4l2_fourcc('A', 'T', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */
+#define V4L2_PIX_FMT_NV12_10BE_8L128 v4l2_fourcc_be('A', 'X', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */
/* Tiled YUV formats, non contiguous planes */
#define V4L2_PIX_FMT_NV12MT v4l2_fourcc('T', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 64x32 tiles */