[v11,10/10] media: vsp1: Move video configuration to a cached dlb
Commit Message
From: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
We are now able to configure a pipeline directly into a local display
list body. Take advantage of this fact, and create a cacheable body to
store the configuration of the pipeline in the video object.
vsp1_video_pipeline_run() is now the last user of the pipe->dl object.
Convert this function to use the cached video->config body and obtain a
local display list reference.
Attach the video->stream_config body to the display list when needed
before committing to hardware.
Use a flag 'configured' to know when we should attach our stream_config
to the next outgoing display list to reconfigure the hardware in the
event of our first frame, or the first frame following a suspend/resume
cycle.
Our video DL usage now looks like the below output:
dl->body0 contains our disposable runtime configuration. Max 41.
dl_child->body0 is our partition specific configuration. Max 12.
dl->bodies shows our constant configuration and LUTs.
These two are LUT/CLU:
* dl->bodies[x]->num_entries 256 / max 256
* dl->bodies[x]->num_entries 4914 / max 4914
Which shows that our 'constant' configuration cache is currently
utilised to a maximum of 64 entries.
trace-cmd report | \
grep max | sed 's/.*vsp1_dl_list_commit://g' | sort | uniq;
dl->body0->num_entries 13 / max 128
dl->body0->num_entries 14 / max 128
dl->body0->num_entries 16 / max 128
dl->body0->num_entries 20 / max 128
dl->body0->num_entries 27 / max 128
dl->body0->num_entries 34 / max 128
dl->body0->num_entries 41 / max 128
dl_child->body0->num_entries 10 / max 128
dl_child->body0->num_entries 12 / max 128
dl->bodies[x]->num_entries 15 / max 128
dl->bodies[x]->num_entries 16 / max 128
dl->bodies[x]->num_entries 17 / max 128
dl->bodies[x]->num_entries 18 / max 128
dl->bodies[x]->num_entries 20 / max 128
dl->bodies[x]->num_entries 21 / max 128
dl->bodies[x]->num_entries 256 / max 256
dl->bodies[x]->num_entries 31 / max 128
dl->bodies[x]->num_entries 32 / max 128
dl->bodies[x]->num_entries 39 / max 128
dl->bodies[x]->num_entries 40 / max 128
dl->bodies[x]->num_entries 47 / max 128
dl->bodies[x]->num_entries 48 / max 128
dl->bodies[x]->num_entries 4914 / max 4914
dl->bodies[x]->num_entries 55 / max 128
dl->bodies[x]->num_entries 56 / max 128
dl->bodies[x]->num_entries 63 / max 128
dl->bodies[x]->num_entries 64 / max 128
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
---
v11:
- Remove dlbs pool from video object.
Utilise the DLM pool for video->stream_config
- Improve comments
- clear the video->stream_config after it is released
object.
- stream_config and configured flag return to the pipe object.
v10:
- Removed pipe->configured flag, and use
pipe->state == VSP1_PIPELINE_STOPPED instead.
v8:
- Fix comments
- Rename video->pipe_config -> video->stream_config
v4:
- Adjust pipe configured flag to be reset on resume rather than suspend
- rename dl_child, dl_next
v3:
- 's/fragment/body/', 's/fragments/bodies/'
- video dlb cache allocation increased from 2 to 3 dlbs
drivers/media/platform/vsp1/vsp1_dl.c | 10 +++-
drivers/media/platform/vsp1/vsp1_dl.h | 1 +-
drivers/media/platform/vsp1/vsp1_pipe.h | 6 +-
drivers/media/platform/vsp1/vsp1_video.c | 69 +++++++++++++++----------
4 files changed, 56 insertions(+), 30 deletions(-)
Comments
Hi Kieran,
Thank you for the patch.
On Friday, 18 May 2018 23:42:03 EEST Kieran Bingham wrote:
> From: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
>
> We are now able to configure a pipeline directly into a local display
> list body. Take advantage of this fact, and create a cacheable body to
> store the configuration of the pipeline in the video object.
s/video object/pipeline object/
>
> vsp1_video_pipeline_run() is now the last user of the pipe->dl object.
> Convert this function to use the cached video->config body and obtain a
s/video->config/pipe->stream_config/
> local display list reference.
>
> Attach the video->stream_config body to the display list when needed
s/video/pipe/
> before committing to hardware.
>
> Use a flag 'configured' to know when we should attach our stream_config
> to the next outgoing display list to reconfigure the hardware in the
> event of our first frame, or the first frame following a suspend/resume
> cycle.
>
> Our video DL usage now looks like the below output:
>
> dl->body0 contains our disposable runtime configuration. Max 41.
> dl_child->body0 is our partition specific configuration. Max 12.
> dl->bodies shows our constant configuration and LUTs.
>
> These two are LUT/CLU:
> * dl->bodies[x]->num_entries 256 / max 256
> * dl->bodies[x]->num_entries 4914 / max 4914
>
> Which shows that our 'constant' configuration cache is currently
> utilised to a maximum of 64 entries.
>
> trace-cmd report | \
> grep max | sed 's/.*vsp1_dl_list_commit://g' | sort | uniq;
>
> dl->body0->num_entries 13 / max 128
> dl->body0->num_entries 14 / max 128
> dl->body0->num_entries 16 / max 128
> dl->body0->num_entries 20 / max 128
> dl->body0->num_entries 27 / max 128
> dl->body0->num_entries 34 / max 128
> dl->body0->num_entries 41 / max 128
> dl_child->body0->num_entries 10 / max 128
> dl_child->body0->num_entries 12 / max 128
> dl->bodies[x]->num_entries 15 / max 128
> dl->bodies[x]->num_entries 16 / max 128
> dl->bodies[x]->num_entries 17 / max 128
> dl->bodies[x]->num_entries 18 / max 128
> dl->bodies[x]->num_entries 20 / max 128
> dl->bodies[x]->num_entries 21 / max 128
> dl->bodies[x]->num_entries 256 / max 256
> dl->bodies[x]->num_entries 31 / max 128
> dl->bodies[x]->num_entries 32 / max 128
> dl->bodies[x]->num_entries 39 / max 128
> dl->bodies[x]->num_entries 40 / max 128
> dl->bodies[x]->num_entries 47 / max 128
> dl->bodies[x]->num_entries 48 / max 128
> dl->bodies[x]->num_entries 4914 / max 4914
> dl->bodies[x]->num_entries 55 / max 128
> dl->bodies[x]->num_entries 56 / max 128
> dl->bodies[x]->num_entries 63 / max 128
> dl->bodies[x]->num_entries 64 / max 128
>
> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
> ---
> v11:
> - Remove dlbs pool from video object.
> Utilise the DLM pool for video->stream_config
> - Improve comments
> - clear the video->stream_config after it is released
> object.
> - stream_config and configured flag return to the pipe object.
>
> v10:
> - Removed pipe->configured flag, and use
> pipe->state == VSP1_PIPELINE_STOPPED instead.
>
> v8:
> - Fix comments
> - Rename video->pipe_config -> video->stream_config
>
> v4:
> - Adjust pipe configured flag to be reset on resume rather than suspend
> - rename dl_child, dl_next
>
> v3:
> - 's/fragment/body/', 's/fragments/bodies/'
> - video dlb cache allocation increased from 2 to 3 dlbs
>
> drivers/media/platform/vsp1/vsp1_dl.c | 10 +++-
> drivers/media/platform/vsp1/vsp1_dl.h | 1 +-
> drivers/media/platform/vsp1/vsp1_pipe.h | 6 +-
> drivers/media/platform/vsp1/vsp1_video.c | 69 +++++++++++++++----------
> 4 files changed, 56 insertions(+), 30 deletions(-)
>
> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
> b/drivers/media/platform/vsp1/vsp1_dl.c index c7fa1cb088cd..0f97305de965
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_dl.c
> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
> @@ -813,6 +813,11 @@ void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
> dlm->pending = NULL;
> }
>
> +struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm)
> +{
> + return vsp1_dl_body_get(dlm->pool);
> +}
> +
> struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
> unsigned int index,
> unsigned int prealloc)
> @@ -838,13 +843,14 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
> vsp1_device *vsp1,
> * Initialize the display list body and allocate DMA memory for the body
> * and the optional header. Both are allocated together to avoid memory
> * fragmentation, with the header located right after the body in
> - * memory.
> + * memory. An extra body is allocated on top of the prealloc to account
> + * for the cached body used by the vsp1_video object.
s/vsp1_video/vsp1_pipeline/
Apart from that,
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
There's no need to resubmit, I'll fix when applying.
> */
> header_size = dlm->mode == VSP1_DL_MODE_HEADER
> ? ALIGN(sizeof(struct vsp1_dl_header), 8)
>
> : 0;
>
> - dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
> + dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1,
> VSP1_DL_NUM_ENTRIES, header_size);
> if (!dlm->pool)
> return NULL;
> diff --git a/drivers/media/platform/vsp1/vsp1_dl.h
> b/drivers/media/platform/vsp1/vsp1_dl.h index 216bd23029dd..7dba0469c92e
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_dl.h
> +++ b/drivers/media/platform/vsp1/vsp1_dl.h
> @@ -28,6 +28,7 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device
> *vsp1, void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm);
> void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
> unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
> +struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm);
>
> struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
> void vsp1_dl_list_put(struct vsp1_dl_list *dl);
> diff --git a/drivers/media/platform/vsp1/vsp1_pipe.h
> b/drivers/media/platform/vsp1/vsp1_pipe.h index f1155d20fa2d..743d8f0db45c
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_pipe.h
> +++ b/drivers/media/platform/vsp1/vsp1_pipe.h
> @@ -102,7 +102,8 @@ struct vsp1_partition {
> * @uds: UDS entity, if present
> * @uds_input: entity at the input of the UDS, if the UDS is present
> * @entities: list of entities in the pipeline
> - * @dl: display list associated with the pipeline
> + * @stream_config: cached stream configuration for video pipelines
> + * @configured: when false the @stream_config shall be written to the
> hardware
> * @partitions: The number of partitions used to process one frame
> * @partition: The current partition for configuration to process *
> @part_table: The pre-calculated partitions used by the pipeline @@ -139,7
> +140,8 @@ struct vsp1_pipeline {
> */
> struct list_head entities;
>
> - struct vsp1_dl_list *dl;
> + struct vsp1_dl_body *stream_config;
> + bool configured;
>
> unsigned int partitions;
> struct vsp1_partition *partition;
> diff --git a/drivers/media/platform/vsp1/vsp1_video.c
> b/drivers/media/platform/vsp1/vsp1_video.c index c46291ff9e6b..81d47a09d7bc
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_video.c
> +++ b/drivers/media/platform/vsp1/vsp1_video.c
> @@ -392,42 +392,51 @@ static void vsp1_video_pipeline_run(struct
> vsp1_pipeline *pipe) struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
> struct vsp1_entity *entity;
> struct vsp1_dl_body *dlb;
> + struct vsp1_dl_list *dl;
> unsigned int partition;
>
> - if (!pipe->dl)
> - pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
> + dl = vsp1_dl_list_get(pipe->output->dlm);
>
> - dlb = vsp1_dl_list_get_body0(pipe->dl);
> + /*
> + * If the VSP hardware isn't configured yet (which occurs either when
> + * processing the first frame or after a system suspend/resume), add the
> + * cached stream configuration to the display list to perform a full
> + * initialisation.
> + */
> + if (!pipe->configured)
> + vsp1_dl_list_add_body(dl, pipe->stream_config);
> +
> + dlb = vsp1_dl_list_get_body0(dl);
>
> list_for_each_entry(entity, &pipe->entities, list_pipe)
> - vsp1_entity_configure_frame(entity, pipe, pipe->dl, dlb);
> + vsp1_entity_configure_frame(entity, pipe, dl, dlb);
>
> /* Run the first partition. */
> - vsp1_video_pipeline_run_partition(pipe, pipe->dl, 0);
> + vsp1_video_pipeline_run_partition(pipe, dl, 0);
>
> /* Process consecutive partitions as necessary. */
> for (partition = 1; partition < pipe->partitions; ++partition) {
> - struct vsp1_dl_list *dl;
> + struct vsp1_dl_list *dl_next;
>
> - dl = vsp1_dl_list_get(pipe->output->dlm);
> + dl_next = vsp1_dl_list_get(pipe->output->dlm);
>
> /*
> * An incomplete chain will still function, but output only
> * the partitions that had a dl available. The frame end
> * interrupt will be marked on the last dl in the chain.
> */
> - if (!dl) {
> + if (!dl_next) {
> dev_err(vsp1->dev, "Failed to obtain a dl list. Frame will be
> incomplete\n"); break;
> }
>
> - vsp1_video_pipeline_run_partition(pipe, dl, partition);
> - vsp1_dl_list_add_chain(pipe->dl, dl);
> + vsp1_video_pipeline_run_partition(pipe, dl_next, partition);
> + vsp1_dl_list_add_chain(dl, dl_next);
> }
>
> /* Complete, and commit the head display list. */
> - vsp1_dl_list_commit(pipe->dl, false);
> - pipe->dl = NULL;
> + vsp1_dl_list_commit(dl, false);
> + pipe->configured = true;
>
> vsp1_pipeline_run(pipe);
> }
> @@ -791,7 +800,6 @@ static void vsp1_video_buffer_queue(struct vb2_buffer
> *vb) static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
> {
> struct vsp1_entity *entity;
> - struct vsp1_dl_body *dlb;
> int ret;
>
> /* Determine this pipelines sizes for image partitioning support. */
> @@ -799,14 +807,6 @@ static int vsp1_video_setup_pipeline(struct
> vsp1_pipeline *pipe) if (ret < 0)
> return ret;
>
> - /* Prepare the display list. */
> - pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
> - if (!pipe->dl)
> - return -ENOMEM;
> -
> - /* Retrieve the default DLB from the list. */
> - dlb = vsp1_dl_list_get_body0(pipe->dl);
> -
> if (pipe->uds) {
> struct vsp1_uds *uds = to_uds(&pipe->uds->subdev);
>
> @@ -828,9 +828,18 @@ static int vsp1_video_setup_pipeline(struct
> vsp1_pipeline *pipe) }
> }
>
> + /*
> + * Compute and cache the stream configuration into a body. The cached
> + * body will be added to the display list by vsp1_video_pipeline_run()
> + * whenever the pipeline needs to be fully reconfigured.
> + */
> + pipe->stream_config = vsp1_dlm_dl_body_get(pipe->output->dlm);
> + if (!pipe->stream_config)
> + return -ENOMEM;
> +
> list_for_each_entry(entity, &pipe->entities, list_pipe) {
> - vsp1_entity_route_setup(entity, pipe, dlb);
> - vsp1_entity_configure_stream(entity, pipe, dlb);
> + vsp1_entity_route_setup(entity, pipe, pipe->stream_config);
> + vsp1_entity_configure_stream(entity, pipe, pipe->stream_config);
> }
>
> return 0;
> @@ -853,12 +862,14 @@ static void vsp1_video_cleanup_pipeline(struct
> vsp1_pipeline *pipe) {
> lockdep_assert_held(&pipe->lock);
>
> + /* Release any cached configuration from our output video. */
> + vsp1_dl_body_put(pipe->stream_config);
> + pipe->stream_config = NULL;
> + pipe->configured = false;
> +
> /* Release our partition table allocation */
> kfree(pipe->part_table);
> pipe->part_table = NULL;
> -
> - vsp1_dl_list_put(pipe->dl);
> - pipe->dl = NULL;
> }
>
> static int vsp1_video_start_streaming(struct vb2_queue *vq, unsigned int
> count) @@ -1232,6 +1243,12 @@ void vsp1_video_resume(struct vsp1_device
> *vsp1) if (pipe == NULL)
> continue;
>
> + /*
> + * The hardware may have been reset during a suspend and will
> + * need a full reconfiguration.
> + */
> + pipe->configured = false;
> +
> spin_lock_irqsave(&pipe->irqlock, flags);
> if (vsp1_pipeline_ready(pipe))
> vsp1_video_pipeline_run(pipe);
@@ -813,6 +813,11 @@ void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
dlm->pending = NULL;
}
+struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm)
+{
+ return vsp1_dl_body_get(dlm->pool);
+}
+
struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
unsigned int index,
unsigned int prealloc)
@@ -838,13 +843,14 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
* Initialize the display list body and allocate DMA memory for the body
* and the optional header. Both are allocated together to avoid memory
* fragmentation, with the header located right after the body in
- * memory.
+ * memory. An extra body is allocated on top of the prealloc to account
+ * for the cached body used by the vsp1_video object.
*/
header_size = dlm->mode == VSP1_DL_MODE_HEADER
? ALIGN(sizeof(struct vsp1_dl_header), 8)
: 0;
- dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
+ dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1,
VSP1_DL_NUM_ENTRIES, header_size);
if (!dlm->pool)
return NULL;
@@ -28,6 +28,7 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm);
void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
+struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm);
struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
void vsp1_dl_list_put(struct vsp1_dl_list *dl);
@@ -102,7 +102,8 @@ struct vsp1_partition {
* @uds: UDS entity, if present
* @uds_input: entity at the input of the UDS, if the UDS is present
* @entities: list of entities in the pipeline
- * @dl: display list associated with the pipeline
+ * @stream_config: cached stream configuration for video pipelines
+ * @configured: when false the @stream_config shall be written to the hardware
* @partitions: The number of partitions used to process one frame
* @partition: The current partition for configuration to process
* @part_table: The pre-calculated partitions used by the pipeline
@@ -139,7 +140,8 @@ struct vsp1_pipeline {
*/
struct list_head entities;
- struct vsp1_dl_list *dl;
+ struct vsp1_dl_body *stream_config;
+ bool configured;
unsigned int partitions;
struct vsp1_partition *partition;
@@ -392,42 +392,51 @@ static void vsp1_video_pipeline_run(struct vsp1_pipeline *pipe)
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
struct vsp1_entity *entity;
struct vsp1_dl_body *dlb;
+ struct vsp1_dl_list *dl;
unsigned int partition;
- if (!pipe->dl)
- pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
+ dl = vsp1_dl_list_get(pipe->output->dlm);
- dlb = vsp1_dl_list_get_body0(pipe->dl);
+ /*
+ * If the VSP hardware isn't configured yet (which occurs either when
+ * processing the first frame or after a system suspend/resume), add the
+ * cached stream configuration to the display list to perform a full
+ * initialisation.
+ */
+ if (!pipe->configured)
+ vsp1_dl_list_add_body(dl, pipe->stream_config);
+
+ dlb = vsp1_dl_list_get_body0(dl);
list_for_each_entry(entity, &pipe->entities, list_pipe)
- vsp1_entity_configure_frame(entity, pipe, pipe->dl, dlb);
+ vsp1_entity_configure_frame(entity, pipe, dl, dlb);
/* Run the first partition. */
- vsp1_video_pipeline_run_partition(pipe, pipe->dl, 0);
+ vsp1_video_pipeline_run_partition(pipe, dl, 0);
/* Process consecutive partitions as necessary. */
for (partition = 1; partition < pipe->partitions; ++partition) {
- struct vsp1_dl_list *dl;
+ struct vsp1_dl_list *dl_next;
- dl = vsp1_dl_list_get(pipe->output->dlm);
+ dl_next = vsp1_dl_list_get(pipe->output->dlm);
/*
* An incomplete chain will still function, but output only
* the partitions that had a dl available. The frame end
* interrupt will be marked on the last dl in the chain.
*/
- if (!dl) {
+ if (!dl_next) {
dev_err(vsp1->dev, "Failed to obtain a dl list. Frame will be incomplete\n");
break;
}
- vsp1_video_pipeline_run_partition(pipe, dl, partition);
- vsp1_dl_list_add_chain(pipe->dl, dl);
+ vsp1_video_pipeline_run_partition(pipe, dl_next, partition);
+ vsp1_dl_list_add_chain(dl, dl_next);
}
/* Complete, and commit the head display list. */
- vsp1_dl_list_commit(pipe->dl, false);
- pipe->dl = NULL;
+ vsp1_dl_list_commit(dl, false);
+ pipe->configured = true;
vsp1_pipeline_run(pipe);
}
@@ -791,7 +800,6 @@ static void vsp1_video_buffer_queue(struct vb2_buffer *vb)
static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
{
struct vsp1_entity *entity;
- struct vsp1_dl_body *dlb;
int ret;
/* Determine this pipelines sizes for image partitioning support. */
@@ -799,14 +807,6 @@ static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
if (ret < 0)
return ret;
- /* Prepare the display list. */
- pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
- if (!pipe->dl)
- return -ENOMEM;
-
- /* Retrieve the default DLB from the list. */
- dlb = vsp1_dl_list_get_body0(pipe->dl);
-
if (pipe->uds) {
struct vsp1_uds *uds = to_uds(&pipe->uds->subdev);
@@ -828,9 +828,18 @@ static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
}
}
+ /*
+ * Compute and cache the stream configuration into a body. The cached
+ * body will be added to the display list by vsp1_video_pipeline_run()
+ * whenever the pipeline needs to be fully reconfigured.
+ */
+ pipe->stream_config = vsp1_dlm_dl_body_get(pipe->output->dlm);
+ if (!pipe->stream_config)
+ return -ENOMEM;
+
list_for_each_entry(entity, &pipe->entities, list_pipe) {
- vsp1_entity_route_setup(entity, pipe, dlb);
- vsp1_entity_configure_stream(entity, pipe, dlb);
+ vsp1_entity_route_setup(entity, pipe, pipe->stream_config);
+ vsp1_entity_configure_stream(entity, pipe, pipe->stream_config);
}
return 0;
@@ -853,12 +862,14 @@ static void vsp1_video_cleanup_pipeline(struct vsp1_pipeline *pipe)
{
lockdep_assert_held(&pipe->lock);
+ /* Release any cached configuration from our output video. */
+ vsp1_dl_body_put(pipe->stream_config);
+ pipe->stream_config = NULL;
+ pipe->configured = false;
+
/* Release our partition table allocation */
kfree(pipe->part_table);
pipe->part_table = NULL;
-
- vsp1_dl_list_put(pipe->dl);
- pipe->dl = NULL;
}
static int vsp1_video_start_streaming(struct vb2_queue *vq, unsigned int count)
@@ -1232,6 +1243,12 @@ void vsp1_video_resume(struct vsp1_device *vsp1)
if (pipe == NULL)
continue;
+ /*
+ * The hardware may have been reset during a suspend and will
+ * need a full reconfiguration.
+ */
+ pipe->configured = false;
+
spin_lock_irqsave(&pipe->irqlock, flags);
if (vsp1_pipeline_ready(pipe))
vsp1_video_pipeline_run(pipe);