[0/8] dma-buf: heaps: Support carved-out heaps and ECC related-flags

Message ID 20240515-dma-buf-ecc-heap-v1-0-54cbbd049511@kernel.org (mailing list archive)
Headers
Series dma-buf: heaps: Support carved-out heaps and ECC related-flags |

Message

Maxime Ripard May 15, 2024, 1:56 p.m. UTC
  Hi,

This series is the follow-up of the discussion that John and I had a few
months ago here:

https://lore.kernel.org/all/CANDhNCquJn6bH3KxKf65BWiTYLVqSd9892-xtFDHHqqyrroCMQ@mail.gmail.com/

The initial problem we were discussing was that I'm currently working on
a platform which has a memory layout with ECC enabled. However, enabling
the ECC has a number of drawbacks on that platform: lower performance,
increased memory usage, etc. So for things like framebuffers, the
trade-off isn't great and thus there's a memory region with ECC disabled
to allocate from for such use cases.

After a suggestion from John, I chose to start using heap allocations
flags to allow for userspace to ask for a particular ECC setup. This is
then backed by a new heap type that runs from reserved memory chunks
flagged as such, and the existing DT properties to specify the ECC
properties.

We could also easily extend this mechanism to support more flags, or
through a new ioctl to discover which flags a given heap supports.

I submitted a draft PR to the DT schema for the bindings used in this
PR:
https://github.com/devicetree-org/dt-schema/pull/138

Let me know what you think,
Maxime

Signed-off-by: Maxime Ripard <mripard@kernel.org>
---
Maxime Ripard (8):
      dma-buf: heaps: Introduce a new heap for reserved memory
      of: Add helper to retrieve ECC memory bits
      dma-buf: heaps: Import uAPI header
      dma-buf: heaps: Add ECC protection flags
      dma-buf: heaps: system: Remove global variable
      dma-buf: heaps: system: Handle ECC flags
      dma-buf: heaps: cma: Handle ECC flags
      dma-buf: heaps: carveout: Handle ECC flags

 drivers/dma-buf/dma-heap.c            |   4 +
 drivers/dma-buf/heaps/Kconfig         |   8 +
 drivers/dma-buf/heaps/Makefile        |   1 +
 drivers/dma-buf/heaps/carveout_heap.c | 330 ++++++++++++++++++++++++++++++++++
 drivers/dma-buf/heaps/cma_heap.c      |  10 ++
 drivers/dma-buf/heaps/system_heap.c   |  29 ++-
 include/linux/dma-heap.h              |   2 +
 include/linux/of.h                    |  25 +++
 include/uapi/linux/dma-heap.h         |   5 +-
 9 files changed, 407 insertions(+), 7 deletions(-)
---
base-commit: a38297e3fb012ddfa7ce0321a7e5a8daeb1872b6
change-id: 20240515-dma-buf-ecc-heap-28a311d2c94e

Best regards,
  

Comments

John Stultz May 15, 2024, 6:42 p.m. UTC | #1
On Wed, May 15, 2024 at 6:57 AM Maxime Ripard <mripard@kernel.org> wrote:
> This series is the follow-up of the discussion that John and I had a few
> months ago here:
>
> https://lore.kernel.org/all/CANDhNCquJn6bH3KxKf65BWiTYLVqSd9892-xtFDHHqqyrroCMQ@mail.gmail.com/
>
> The initial problem we were discussing was that I'm currently working on
> a platform which has a memory layout with ECC enabled. However, enabling
> the ECC has a number of drawbacks on that platform: lower performance,
> increased memory usage, etc. So for things like framebuffers, the
> trade-off isn't great and thus there's a memory region with ECC disabled
> to allocate from for such use cases.
>
> After a suggestion from John, I chose to start using heap allocations
> flags to allow for userspace to ask for a particular ECC setup. This is
> then backed by a new heap type that runs from reserved memory chunks
> flagged as such, and the existing DT properties to specify the ECC
> properties.
>
> We could also easily extend this mechanism to support more flags, or
> through a new ioctl to discover which flags a given heap supports.

Hey! Thanks for sending this along! I'm eager to see more heap related
work being done upstream.

The only thing that makes me a bit hesitant, is the introduction of
allocation flags (as opposed to a uniquely specified/named "ecc"
heap).

We did talk about this earlier, and my earlier press that only if the
ECC flag was general enough to apply to the majority of heaps then it
makes sense as a flag, and your patch here does apply it to all the
heaps. So I don't have an objection.

But it makes me a little nervous to add a new generic allocation flag
for a feature most hardware doesn't support (yet, at least). So it's
hard to weigh how common the actual usage will be across all the
heaps.

I apologize as my worry is mostly born out of seeing vendors really
push opaque feature flags in their old ion heaps, so in providing a
flags argument, it was mostly intended as an escape hatch for
obviously common attributes. So having the first be something that
seems reasonable, but isn't actually that common makes me fret some.

So again, not an objection, just something for folks to stew on to
make sure this is really the right approach.

Another thing to discuss, that I didn't see in your mail: Do we have
an open-source user of this new flag?

thanks
-john
  
Daniel Vetter May 16, 2024, 10:56 a.m. UTC | #2
On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> On Wed, May 15, 2024 at 6:57 AM Maxime Ripard <mripard@kernel.org> wrote:
> > This series is the follow-up of the discussion that John and I had a few
> > months ago here:
> >
> > https://lore.kernel.org/all/CANDhNCquJn6bH3KxKf65BWiTYLVqSd9892-xtFDHHqqyrroCMQ@mail.gmail.com/
> >
> > The initial problem we were discussing was that I'm currently working on
> > a platform which has a memory layout with ECC enabled. However, enabling
> > the ECC has a number of drawbacks on that platform: lower performance,
> > increased memory usage, etc. So for things like framebuffers, the
> > trade-off isn't great and thus there's a memory region with ECC disabled
> > to allocate from for such use cases.
> >
> > After a suggestion from John, I chose to start using heap allocations
> > flags to allow for userspace to ask for a particular ECC setup. This is
> > then backed by a new heap type that runs from reserved memory chunks
> > flagged as such, and the existing DT properties to specify the ECC
> > properties.
> >
> > We could also easily extend this mechanism to support more flags, or
> > through a new ioctl to discover which flags a given heap supports.
> 
> Hey! Thanks for sending this along! I'm eager to see more heap related
> work being done upstream.
> 
> The only thing that makes me a bit hesitant, is the introduction of
> allocation flags (as opposed to a uniquely specified/named "ecc"
> heap).
> 
> We did talk about this earlier, and my earlier press that only if the
> ECC flag was general enough to apply to the majority of heaps then it
> makes sense as a flag, and your patch here does apply it to all the
> heaps. So I don't have an objection.
> 
> But it makes me a little nervous to add a new generic allocation flag
> for a feature most hardware doesn't support (yet, at least). So it's
> hard to weigh how common the actual usage will be across all the
> heaps.
> 
> I apologize as my worry is mostly born out of seeing vendors really
> push opaque feature flags in their old ion heaps, so in providing a
> flags argument, it was mostly intended as an escape hatch for
> obviously common attributes. So having the first be something that
> seems reasonable, but isn't actually that common makes me fret some.
> 
> So again, not an objection, just something for folks to stew on to
> make sure this is really the right approach.

Another good reason to go with full heap names instead of opaque flags on
existing heaps is that with the former we can use symlinks in sysfs to
specify heaps, with the latter we need a new idea. We haven't yet gotten
around to implement this anywhere, but it's been in the dma-buf/heap todo
since forever, and I like it as a design approach. So would be a good idea
to not toss it. With that display would have symlinks to cma-ecc and cma,
and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
SoC where the display needs contig memory for scanout.

> Another thing to discuss, that I didn't see in your mail: Do we have
> an open-source user of this new flag?

I think one option might be to just start using these internally, but not
sure the dma-api would understand a fallback cadence of allocators (afaik
you can specify specific cma regions already, but that doesn't really
covere the case where you can fall back to pages and iommu to remap to
contig dma space) ... And I don't think abandonding the dma-api for
allocating cma buffers is going to be a popular proposal.
-Sima
  
Maxime Ripard May 16, 2024, 12:21 p.m. UTC | #3
Hi John,

Thanks for your feedback

On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> On Wed, May 15, 2024 at 6:57 AM Maxime Ripard <mripard@kernel.org> wrote:
> > This series is the follow-up of the discussion that John and I had a few
> > months ago here:
> >
> > https://lore.kernel.org/all/CANDhNCquJn6bH3KxKf65BWiTYLVqSd9892-xtFDHHqqyrroCMQ@mail.gmail.com/
> >
> > The initial problem we were discussing was that I'm currently working on
> > a platform which has a memory layout with ECC enabled. However, enabling
> > the ECC has a number of drawbacks on that platform: lower performance,
> > increased memory usage, etc. So for things like framebuffers, the
> > trade-off isn't great and thus there's a memory region with ECC disabled
> > to allocate from for such use cases.
> >
> > After a suggestion from John, I chose to start using heap allocations
> > flags to allow for userspace to ask for a particular ECC setup. This is
> > then backed by a new heap type that runs from reserved memory chunks
> > flagged as such, and the existing DT properties to specify the ECC
> > properties.
> >
> > We could also easily extend this mechanism to support more flags, or
> > through a new ioctl to discover which flags a given heap supports.
> 
> Hey! Thanks for sending this along! I'm eager to see more heap related
> work being done upstream.
> 
> The only thing that makes me a bit hesitant, is the introduction of
> allocation flags (as opposed to a uniquely specified/named "ecc"
> heap).
> 
> We did talk about this earlier, and my earlier press that only if the
> ECC flag was general enough to apply to the majority of heaps then it
> makes sense as a flag, and your patch here does apply it to all the
> heaps. So I don't have an objection.
> 
> But it makes me a little nervous to add a new generic allocation flag
> for a feature most hardware doesn't support (yet, at least). So it's
> hard to weigh how common the actual usage will be across all the
> heaps.
> 
> I apologize as my worry is mostly born out of seeing vendors really
> push opaque feature flags in their old ion heaps, so in providing a
> flags argument, it was mostly intended as an escape hatch for
> obviously common attributes. So having the first be something that
> seems reasonable, but isn't actually that common makes me fret some.
> 
> So again, not an objection, just something for folks to stew on to
> make sure this is really the right approach.

I understand your hesitation and concern :) Is there anything we could
provide that would help moving the discussion forward?

> Another thing to discuss, that I didn't see in your mail: Do we have
> an open-source user of this new flag?

Not at the moment. I guess it would be one of the things that would
reduce your concerns, but is it a requirement?

Thanks!
Maxime
  
Maxime Ripard May 16, 2024, 12:41 p.m. UTC | #4
On Thu, May 16, 2024 at 12:56:27PM +0200, Daniel Vetter wrote:
> On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > On Wed, May 15, 2024 at 6:57 AM Maxime Ripard <mripard@kernel.org> wrote:
> > > This series is the follow-up of the discussion that John and I had a few
> > > months ago here:
> > >
> > > https://lore.kernel.org/all/CANDhNCquJn6bH3KxKf65BWiTYLVqSd9892-xtFDHHqqyrroCMQ@mail.gmail.com/
> > >
> > > The initial problem we were discussing was that I'm currently working on
> > > a platform which has a memory layout with ECC enabled. However, enabling
> > > the ECC has a number of drawbacks on that platform: lower performance,
> > > increased memory usage, etc. So for things like framebuffers, the
> > > trade-off isn't great and thus there's a memory region with ECC disabled
> > > to allocate from for such use cases.
> > >
> > > After a suggestion from John, I chose to start using heap allocations
> > > flags to allow for userspace to ask for a particular ECC setup. This is
> > > then backed by a new heap type that runs from reserved memory chunks
> > > flagged as such, and the existing DT properties to specify the ECC
> > > properties.
> > >
> > > We could also easily extend this mechanism to support more flags, or
> > > through a new ioctl to discover which flags a given heap supports.
> > 
> > Hey! Thanks for sending this along! I'm eager to see more heap related
> > work being done upstream.
> > 
> > The only thing that makes me a bit hesitant, is the introduction of
> > allocation flags (as opposed to a uniquely specified/named "ecc"
> > heap).
> > 
> > We did talk about this earlier, and my earlier press that only if the
> > ECC flag was general enough to apply to the majority of heaps then it
> > makes sense as a flag, and your patch here does apply it to all the
> > heaps. So I don't have an objection.
> > 
> > But it makes me a little nervous to add a new generic allocation flag
> > for a feature most hardware doesn't support (yet, at least). So it's
> > hard to weigh how common the actual usage will be across all the
> > heaps.
> > 
> > I apologize as my worry is mostly born out of seeing vendors really
> > push opaque feature flags in their old ion heaps, so in providing a
> > flags argument, it was mostly intended as an escape hatch for
> > obviously common attributes. So having the first be something that
> > seems reasonable, but isn't actually that common makes me fret some.
> > 
> > So again, not an objection, just something for folks to stew on to
> > make sure this is really the right approach.
> 
> Another good reason to go with full heap names instead of opaque flags on
> existing heaps is that with the former we can use symlinks in sysfs to
> specify heaps, with the latter we need a new idea. We haven't yet gotten
> around to implement this anywhere, but it's been in the dma-buf/heap todo
> since forever, and I like it as a design approach. So would be a good idea
> to not toss it. With that display would have symlinks to cma-ecc and cma,
> and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> SoC where the display needs contig memory for scanout.

I guess it depends what we want to use the heaps for exactly. If we
create a heap by type, then the number of heaps is going to explode and
their name is going to be super weird and inconsistent.

Using the ECC setup here as an example, it means that we would need to
create system (with the default ECC setup for the system), system-ecc,
system-no-ecc, cma, cma-ecc, cma-no-ecc.

Let's say we introduce caching next. do we want to triple the number of
heaps again?

So I guess it all boils down to whether we want to consider heaps as
allocators, and then we need the flags to fine-tune the attributes/exact
semantics, or the combination of an allocator and the semantics which
will make the number of heaps explode (and reduce their general
usefulness, I guess).

Maxime
  
John Stultz May 16, 2024, 4:51 p.m. UTC | #5
On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > But it makes me a little nervous to add a new generic allocation flag
> > for a feature most hardware doesn't support (yet, at least). So it's
> > hard to weigh how common the actual usage will be across all the
> > heaps.
> >
> > I apologize as my worry is mostly born out of seeing vendors really
> > push opaque feature flags in their old ion heaps, so in providing a
> > flags argument, it was mostly intended as an escape hatch for
> > obviously common attributes. So having the first be something that
> > seems reasonable, but isn't actually that common makes me fret some.
> >
> > So again, not an objection, just something for folks to stew on to
> > make sure this is really the right approach.
>
> Another good reason to go with full heap names instead of opaque flags on
> existing heaps is that with the former we can use symlinks in sysfs to
> specify heaps, with the latter we need a new idea. We haven't yet gotten
> around to implement this anywhere, but it's been in the dma-buf/heap todo
> since forever, and I like it as a design approach. So would be a good idea
> to not toss it. With that display would have symlinks to cma-ecc and cma,
> and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> SoC where the display needs contig memory for scanout.

So indeed that is a good point to keep in mind, but I also think it
might re-inforce the choice of having ECC as a flag here.

Since my understanding of the sysfs symlinks to heaps idea is about
being able to figure out a common heap from a collection of devices,
it's really about the ability for the driver to access the type of
memory. If ECC is just an attribute of the type of memory (as in this
patch series), it being on or off won't necessarily affect
compatibility of the buffer with the device.  Similarly "uncached"
seems more of an attribute of memory type and not a type itself.
Hardware that can access non-contiguous "system" buffers can access
uncached system buffers.

thanks
-john
  
John Stultz May 16, 2024, 5:09 p.m. UTC | #6
On Thu, May 16, 2024 at 5:22 AM Maxime Ripard <mripard@kernel.org> wrote:
> On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > I apologize as my worry is mostly born out of seeing vendors really
> > push opaque feature flags in their old ion heaps, so in providing a
> > flags argument, it was mostly intended as an escape hatch for
> > obviously common attributes. So having the first be something that
> > seems reasonable, but isn't actually that common makes me fret some.
> >
> > So again, not an objection, just something for folks to stew on to
> > make sure this is really the right approach.
>
> I understand your hesitation and concern :) Is there anything we could
> provide that would help moving the discussion forward?
>

Mostly I just want to make sure it's discussed, which is why I raise
it as a concern.

Getting APIs right is hard, and I know I've made my share of mistakes
(for instance, a situation that very much echoes this current
question: the *_ALARM clockids probably should have used a flag). So
I've found highlighting the trade-offs and getting other folk's
perspectives useful to avoid such issues.  But I also don't intend to
needlessly delay things.

> > Another thing to discuss, that I didn't see in your mail: Do we have
> > an open-source user of this new flag?
>
> Not at the moment. I guess it would be one of the things that would
> reduce your concerns, but is it a requirement?

So I'd defer to Sima on this. There have been a number of heap
releated changes that have had to be held out of tree on this
requirement, but I'm hoping recent efforts on upstream device support
will eventually unblock those.

thanks
-john
  
Daniel Vetter May 21, 2024, 12:06 p.m. UTC | #7
On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > But it makes me a little nervous to add a new generic allocation flag
> > > for a feature most hardware doesn't support (yet, at least). So it's
> > > hard to weigh how common the actual usage will be across all the
> > > heaps.
> > >
> > > I apologize as my worry is mostly born out of seeing vendors really
> > > push opaque feature flags in their old ion heaps, so in providing a
> > > flags argument, it was mostly intended as an escape hatch for
> > > obviously common attributes. So having the first be something that
> > > seems reasonable, but isn't actually that common makes me fret some.
> > >
> > > So again, not an objection, just something for folks to stew on to
> > > make sure this is really the right approach.
> >
> > Another good reason to go with full heap names instead of opaque flags on
> > existing heaps is that with the former we can use symlinks in sysfs to
> > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > since forever, and I like it as a design approach. So would be a good idea
> > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > SoC where the display needs contig memory for scanout.
> 
> So indeed that is a good point to keep in mind, but I also think it
> might re-inforce the choice of having ECC as a flag here.
> 
> Since my understanding of the sysfs symlinks to heaps idea is about
> being able to figure out a common heap from a collection of devices,
> it's really about the ability for the driver to access the type of
> memory. If ECC is just an attribute of the type of memory (as in this
> patch series), it being on or off won't necessarily affect
> compatibility of the buffer with the device.  Similarly "uncached"
> seems more of an attribute of memory type and not a type itself.
> Hardware that can access non-contiguous "system" buffers can access
> uncached system buffers.

Yeah, but in graphics there's a wide band where "shit performance" is
defacto "not useable (as intended at least)".

So if we limit the symlink idea to just making sure zero-copy access is
possible, then we might not actually solve the real world problem we need
to solve. And so the symlinks become somewhat useless, and we need to
somewhere encode which flags you need to use with each symlink.

But I also see the argument that there's a bit a combinatorial explosion
possible. So I guess the question is where we want to handle it ...

Also wondering whether we should get the symlink/allocator idea off the
ground first, but given that that hasn't moved in a decade it might be too
much. But then the question is, what userspace are we going to use for all
these new heaps (or heaps with new flags)?

Cheers, Sima
  
Maxime Ripard May 22, 2024, 1:18 p.m. UTC | #8
On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > But it makes me a little nervous to add a new generic allocation flag
> > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > hard to weigh how common the actual usage will be across all the
> > > > heaps.
> > > >
> > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > flags argument, it was mostly intended as an escape hatch for
> > > > obviously common attributes. So having the first be something that
> > > > seems reasonable, but isn't actually that common makes me fret some.
> > > >
> > > > So again, not an objection, just something for folks to stew on to
> > > > make sure this is really the right approach.
> > >
> > > Another good reason to go with full heap names instead of opaque flags on
> > > existing heaps is that with the former we can use symlinks in sysfs to
> > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > since forever, and I like it as a design approach. So would be a good idea
> > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > SoC where the display needs contig memory for scanout.
> > 
> > So indeed that is a good point to keep in mind, but I also think it
> > might re-inforce the choice of having ECC as a flag here.
> > 
> > Since my understanding of the sysfs symlinks to heaps idea is about
> > being able to figure out a common heap from a collection of devices,
> > it's really about the ability for the driver to access the type of
> > memory. If ECC is just an attribute of the type of memory (as in this
> > patch series), it being on or off won't necessarily affect
> > compatibility of the buffer with the device.  Similarly "uncached"
> > seems more of an attribute of memory type and not a type itself.
> > Hardware that can access non-contiguous "system" buffers can access
> > uncached system buffers.
> 
> Yeah, but in graphics there's a wide band where "shit performance" is
> defacto "not useable (as intended at least)".

Right, but "not useable" is still kind of usage dependent, which
reinforces the need for flags (and possibly some way to discover what
the heap supports).

Like, if I just want to allocate a buffer for a single writeback frame,
then I probably don't have the same requirements than a compositor that
needs to output a frame at 120Hz.

The former probably doesn't care about the buffer attributes aside that
it's accessible by the device. The latter probably can't make any kind
of compromise over what kind of memory characteristics it uses.

If we look into the current discussions we have, a compositor would
probably need a buffer without ECC, non-secure, and probably wouldn't
care about caching and being physically contiguous.

Libcamera's SoftISP would probably require that the buffer is cacheable,
non-secure, without ECC and might ask for physically contiguous buffers.

As we add more memory types / attributes, I think being able to discover
and enforce a particular set of flags will be more and more important,
even more so if we tie heaps to devices, because it just gives a hint
about the memory being reachable from the device, but as you said, you
can still get a buffer with shit performance that won't be what you
want.

> So if we limit the symlink idea to just making sure zero-copy access is
> possible, then we might not actually solve the real world problem we need
> to solve. And so the symlinks become somewhat useless, and we need to
> somewhere encode which flags you need to use with each symlink.
> 
> But I also see the argument that there's a bit a combinatorial explosion
> possible. So I guess the question is where we want to handle it ...
> 
> Also wondering whether we should get the symlink/allocator idea off the
> ground first, but given that that hasn't moved in a decade it might be too
> much. But then the question is, what userspace are we going to use for all
> these new heaps (or heaps with new flags)?

For ECC here, the compositors are the obvious target. Which loops backs
into the discussion with John. Do you consider dma-buf code have the
same uapi requirements as DRM?

Maxime
  
Daniel Vetter May 23, 2024, 9:45 a.m. UTC | #9
On Wed, May 22, 2024 at 03:18:02PM +0200, Maxime Ripard wrote:
> On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > hard to weigh how common the actual usage will be across all the
> > > > > heaps.
> > > > >
> > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > obviously common attributes. So having the first be something that
> > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > >
> > > > > So again, not an objection, just something for folks to stew on to
> > > > > make sure this is really the right approach.
> > > >
> > > > Another good reason to go with full heap names instead of opaque flags on
> > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > since forever, and I like it as a design approach. So would be a good idea
> > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > SoC where the display needs contig memory for scanout.
> > > 
> > > So indeed that is a good point to keep in mind, but I also think it
> > > might re-inforce the choice of having ECC as a flag here.
> > > 
> > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > being able to figure out a common heap from a collection of devices,
> > > it's really about the ability for the driver to access the type of
> > > memory. If ECC is just an attribute of the type of memory (as in this
> > > patch series), it being on or off won't necessarily affect
> > > compatibility of the buffer with the device.  Similarly "uncached"
> > > seems more of an attribute of memory type and not a type itself.
> > > Hardware that can access non-contiguous "system" buffers can access
> > > uncached system buffers.
> > 
> > Yeah, but in graphics there's a wide band where "shit performance" is
> > defacto "not useable (as intended at least)".
> 
> Right, but "not useable" is still kind of usage dependent, which
> reinforces the need for flags (and possibly some way to discover what
> the heap supports).
> 
> Like, if I just want to allocate a buffer for a single writeback frame,
> then I probably don't have the same requirements than a compositor that
> needs to output a frame at 120Hz.
> 
> The former probably doesn't care about the buffer attributes aside that
> it's accessible by the device. The latter probably can't make any kind
> of compromise over what kind of memory characteristics it uses.
> 
> If we look into the current discussions we have, a compositor would
> probably need a buffer without ECC, non-secure, and probably wouldn't
> care about caching and being physically contiguous.
> 
> Libcamera's SoftISP would probably require that the buffer is cacheable,
> non-secure, without ECC and might ask for physically contiguous buffers.
> 
> As we add more memory types / attributes, I think being able to discover
> and enforce a particular set of flags will be more and more important,
> even more so if we tie heaps to devices, because it just gives a hint
> about the memory being reachable from the device, but as you said, you
> can still get a buffer with shit performance that won't be what you
> want.
> 
> > So if we limit the symlink idea to just making sure zero-copy access is
> > possible, then we might not actually solve the real world problem we need
> > to solve. And so the symlinks become somewhat useless, and we need to
> > somewhere encode which flags you need to use with each symlink.
> > 
> > But I also see the argument that there's a bit a combinatorial explosion
> > possible. So I guess the question is where we want to handle it ...
> > 
> > Also wondering whether we should get the symlink/allocator idea off the
> > ground first, but given that that hasn't moved in a decade it might be too
> > much. But then the question is, what userspace are we going to use for all
> > these new heaps (or heaps with new flags)?
> 
> For ECC here, the compositors are the obvious target. Which loops backs
> into the discussion with John. Do you consider dma-buf code have the
> same uapi requirements as DRM?

Imo yes, otherwise we'll get really funny stuff like people bypass drm's
userspace requirement for e.g. content protected buffers by just shipping
the feature in a dma-buf heap ... Been there, done that.

Also I think especially with interop across components there's a huge
difference between a quick test program toy and the real thing. And
dma-buf heaps are kinda all about cross component interop.
-Sima
  
Thierry Reding June 28, 2024, 11:29 a.m. UTC | #10
On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > But it makes me a little nervous to add a new generic allocation flag
> > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > hard to weigh how common the actual usage will be across all the
> > > > heaps.
> > > >
> > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > flags argument, it was mostly intended as an escape hatch for
> > > > obviously common attributes. So having the first be something that
> > > > seems reasonable, but isn't actually that common makes me fret some.
> > > >
> > > > So again, not an objection, just something for folks to stew on to
> > > > make sure this is really the right approach.
> > >
> > > Another good reason to go with full heap names instead of opaque flags on
> > > existing heaps is that with the former we can use symlinks in sysfs to
> > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > since forever, and I like it as a design approach. So would be a good idea
> > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > SoC where the display needs contig memory for scanout.
> > 
> > So indeed that is a good point to keep in mind, but I also think it
> > might re-inforce the choice of having ECC as a flag here.
> > 
> > Since my understanding of the sysfs symlinks to heaps idea is about
> > being able to figure out a common heap from a collection of devices,
> > it's really about the ability for the driver to access the type of
> > memory. If ECC is just an attribute of the type of memory (as in this
> > patch series), it being on or off won't necessarily affect
> > compatibility of the buffer with the device.  Similarly "uncached"
> > seems more of an attribute of memory type and not a type itself.
> > Hardware that can access non-contiguous "system" buffers can access
> > uncached system buffers.
> 
> Yeah, but in graphics there's a wide band where "shit performance" is
> defacto "not useable (as intended at least)".
> 
> So if we limit the symlink idea to just making sure zero-copy access is
> possible, then we might not actually solve the real world problem we need
> to solve. And so the symlinks become somewhat useless, and we need to
> somewhere encode which flags you need to use with each symlink.
> 
> But I also see the argument that there's a bit a combinatorial explosion
> possible. So I guess the question is where we want to handle it ...

Sorry for jumping into this discussion so late. But are we really
concerned about this combinatorial explosion in practice? It may be
theoretically possible to create any combination of these, but do we
expect more than a couple of heaps to exist in any given system?

Would it perhaps make more sense to let a platform override the heap
name to make it more easily identifiable? Maybe this is a naive
assumption, but aren't userspace applications and drivers not primarily
interested in the "type" of heap rather than whatever specific flags
have been set for it?

For example, if an applications wants to use a protected buffer, the
application doesn't (and shouldn't need to) care about whether the heap
for that buffer supports ECC or is backed by CMA. All it really needs to
know is that it's the system's "protected" heap.

This rather than try to represent every possible combination we
basically make this a "configuration" issue. System designers need to
settle on whatever combination of flags work for all the desired use-
cases and then we expose that combination as a named heap.

One problem that this doesn't solve is that we still don't have a way of
retrieving these flags in drivers which may need them. Perhaps one way
to address this would be to add in-kernel APIs to allocate from a heap.
That way a DRM/KMS driver (for example) could find a named heap,
allocate from it and implicitly store flags about the heap/buffer. Or
maybe we could add in-kernel API to retrieve flags, which would be a bit
better than having to expose them to userspace.

Thierry
  
Maxime Ripard June 28, 2024, 1:08 p.m. UTC | #11
Hi,

On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > hard to weigh how common the actual usage will be across all the
> > > > > heaps.
> > > > >
> > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > obviously common attributes. So having the first be something that
> > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > >
> > > > > So again, not an objection, just something for folks to stew on to
> > > > > make sure this is really the right approach.
> > > >
> > > > Another good reason to go with full heap names instead of opaque flags on
> > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > since forever, and I like it as a design approach. So would be a good idea
> > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > SoC where the display needs contig memory for scanout.
> > > 
> > > So indeed that is a good point to keep in mind, but I also think it
> > > might re-inforce the choice of having ECC as a flag here.
> > > 
> > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > being able to figure out a common heap from a collection of devices,
> > > it's really about the ability for the driver to access the type of
> > > memory. If ECC is just an attribute of the type of memory (as in this
> > > patch series), it being on or off won't necessarily affect
> > > compatibility of the buffer with the device.  Similarly "uncached"
> > > seems more of an attribute of memory type and not a type itself.
> > > Hardware that can access non-contiguous "system" buffers can access
> > > uncached system buffers.
> > 
> > Yeah, but in graphics there's a wide band where "shit performance" is
> > defacto "not useable (as intended at least)".
> > 
> > So if we limit the symlink idea to just making sure zero-copy access is
> > possible, then we might not actually solve the real world problem we need
> > to solve. And so the symlinks become somewhat useless, and we need to
> > somewhere encode which flags you need to use with each symlink.
> > 
> > But I also see the argument that there's a bit a combinatorial explosion
> > possible. So I guess the question is where we want to handle it ...
> 
> Sorry for jumping into this discussion so late. But are we really
> concerned about this combinatorial explosion in practice? It may be
> theoretically possible to create any combination of these, but do we
> expect more than a couple of heaps to exist in any given system?

I don't worry too much about the number of heaps available in a given
system, it would indeed be fairly low.

My concern is about the semantics combinatorial explosion. So far, the
name has carried what semantics we were supposed to get from the buffer
we allocate from that heap.

The more variations and concepts we'll have, the more heap names we'll
need, and with confusing names since we wouldn't be able to change the
names of the heaps we already have.

> Would it perhaps make more sense to let a platform override the heap
> name to make it more easily identifiable? Maybe this is a naive
> assumption, but aren't userspace applications and drivers not primarily
> interested in the "type" of heap rather than whatever specific flags
> have been set for it?

I guess it depends on what you call the type of a heap. Where we
allocate the memory from, sure, an application won't care about that.
How the buffer behaves on the other end is definitely something
applications are going to be interested in though.

And if we allow any platform to change a given heap name, then a generic
application won't be able to support that without some kind of
platform-specific configuration.

> For example, if an applications wants to use a protected buffer, the
> application doesn't (and shouldn't need to) care about whether the heap
> for that buffer supports ECC or is backed by CMA. All it really needs to
> know is that it's the system's "protected" heap.

I mean... "protected" very much means backed by CMA already, it's pretty
much the only thing we document, and we call it as such in Kconfig.

But yeah, I agree that being backed by CMA is probably not what an
application cares about (and we even have might some discussions about
that), but if the ECC protection comes at a performance cost then it
will very much care about it. Or if it comes with caches enabled or not.

> This rather than try to represent every possible combination we
> basically make this a "configuration" issue. System designers need to
> settle on whatever combination of flags work for all the desired use-
> cases and then we expose that combination as a named heap.

This just pushes the problem down to applications, and carry the flags
mentioned earlier in the heap name. So the same information, but harder
to process or discover for an application.

> One problem that this doesn't solve is that we still don't have a way of
> retrieving these flags in drivers which may need them.

I'm not sure drivers should actually need to allocate from heaps, but we
could do it just like I suggested we'd do it for applications: we add a
new function that allows to discover what a given heap capabilities are.
And then we just have to iterate and choose the best suited for our
needs.

Maxime
  
Thierry Reding June 28, 2024, 2:42 p.m. UTC | #12
On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> Hi,
> 
> On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > heaps.
> > > > > >
> > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > obviously common attributes. So having the first be something that
> > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > >
> > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > make sure this is really the right approach.
> > > > >
> > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > SoC where the display needs contig memory for scanout.
> > > > 
> > > > So indeed that is a good point to keep in mind, but I also think it
> > > > might re-inforce the choice of having ECC as a flag here.
> > > > 
> > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > being able to figure out a common heap from a collection of devices,
> > > > it's really about the ability for the driver to access the type of
> > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > patch series), it being on or off won't necessarily affect
> > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > seems more of an attribute of memory type and not a type itself.
> > > > Hardware that can access non-contiguous "system" buffers can access
> > > > uncached system buffers.
> > > 
> > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > defacto "not useable (as intended at least)".
> > > 
> > > So if we limit the symlink idea to just making sure zero-copy access is
> > > possible, then we might not actually solve the real world problem we need
> > > to solve. And so the symlinks become somewhat useless, and we need to
> > > somewhere encode which flags you need to use with each symlink.
> > > 
> > > But I also see the argument that there's a bit a combinatorial explosion
> > > possible. So I guess the question is where we want to handle it ...
> > 
> > Sorry for jumping into this discussion so late. But are we really
> > concerned about this combinatorial explosion in practice? It may be
> > theoretically possible to create any combination of these, but do we
> > expect more than a couple of heaps to exist in any given system?
> 
> I don't worry too much about the number of heaps available in a given
> system, it would indeed be fairly low.
> 
> My concern is about the semantics combinatorial explosion. So far, the
> name has carried what semantics we were supposed to get from the buffer
> we allocate from that heap.
> 
> The more variations and concepts we'll have, the more heap names we'll
> need, and with confusing names since we wouldn't be able to change the
> names of the heaps we already have.

What I was trying to say is that none of this matters if we make these
names opaque. If these names are contextual for the given system it
doesn't matter what the exact capabilities are. It only matters that
their purpose is known and that's what applications will be interested
in.

> > Would it perhaps make more sense to let a platform override the heap
> > name to make it more easily identifiable? Maybe this is a naive
> > assumption, but aren't userspace applications and drivers not primarily
> > interested in the "type" of heap rather than whatever specific flags
> > have been set for it?
> 
> I guess it depends on what you call the type of a heap. Where we
> allocate the memory from, sure, an application won't care about that.
> How the buffer behaves on the other end is definitely something
> applications are going to be interested in though.

Most of these heaps will be very specific, I would assume. For example a
heap that is meant to be protected for protected video decoding is both
going to be created in such a way as to allow that use-case (i.e. it
doesn't make sense for it to be uncached, for example) and it's also not
going to be useful for any other use-case (i.e. there's no reason to use
that heap for GPU jobs or networking, or whatever).

> And if we allow any platform to change a given heap name, then a generic
> application won't be able to support that without some kind of
> platform-specific configuration.

We could still standardize on common use-cases so that applications
would know what heaps to allocate from. But there's also no need to
arbitrarily restrict this. For example there could be cases that are
very specific to a particular platform and which just doesn't exist
anywhere else. Platform designers could then still use this mechanism to
define that very particular heap and have a very specialized userspace
application use that heap for their purpose.

> > For example, if an applications wants to use a protected buffer, the
> > application doesn't (and shouldn't need to) care about whether the heap
> > for that buffer supports ECC or is backed by CMA. All it really needs to
> > know is that it's the system's "protected" heap.
> 
> I mean... "protected" very much means backed by CMA already, it's pretty
> much the only thing we document, and we call it as such in Kconfig.

Well, CMA is really just an implementation detail, right? It doesn't
make sense to advertise that to anything outside the kernel. Maybe it's
an interesting fact that buffers allocated from these heaps will be
physically contiguous? In the majority of cases that's probably not even
something that matters because we get a DMA-BUF anyway and we can map
that any way we want.

Irrespective of that, physically contigous buffers could be allocated in
any number of ways, CMA is just a convenient implementation of one such
allocator.

> But yeah, I agree that being backed by CMA is probably not what an
> application cares about (and we even have might some discussions about
> that), but if the ECC protection comes at a performance cost then it
> will very much care about it. Or if it comes with caches enabled or not.

True, no doubt about that. However, I'm saying there may be advantages
in hiding all of this from applications. Let's say we're trying to
implement video decoding. We can create a special "protected-video" heap
that is specifically designed to allocate encrypted/protected scanout
buffers from.

When you design that system, you would most certainly not enable ECC
protection on that heap because it leads to bad performance. You would
also want to make sure that all of the buffers in that heap are cached
and whatever other optimizations your chip may provide.

Your application doesn't have to care about this, though, because it can
simply look for a heap named "protected-video" and allocate buffers from
it.

> > This rather than try to represent every possible combination we
> > basically make this a "configuration" issue. System designers need to
> > settle on whatever combination of flags work for all the desired use-
> > cases and then we expose that combination as a named heap.
> 
> This just pushes the problem down to applications, and carry the flags
> mentioned earlier in the heap name. So the same information, but harder
> to process or discover for an application.

Yes, this pushes the problem down to the application. But given the
above I don't think it becomes at all hard to process. We may sacrifice
some flexibility, but I'm arguing that it's flexibility that we don't
need anyway.

> > One problem that this doesn't solve is that we still don't have a way of
> > retrieving these flags in drivers which may need them.
> 
> I'm not sure drivers should actually need to allocate from heaps, but we
> could do it just like I suggested we'd do it for applications: we add a
> new function that allows to discover what a given heap capabilities are.
> And then we just have to iterate and choose the best suited for our
> needs.

Yeah, that's an interesting option as well. I think contrary to
userspace it makes more sense to work off of a set of flags at the
kernel level.

The obvious downside to this is that userspace now also needs driver-
specific implementations for the allocation. Similar to the above it
gives us a lot of flexibility at the cost of simplicity.

Thierry
  
Maxime Ripard July 4, 2024, 12:24 p.m. UTC | #13
On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > Hi,
> > 
> > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > heaps.
> > > > > > >
> > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > obviously common attributes. So having the first be something that
> > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > >
> > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > make sure this is really the right approach.
> > > > > >
> > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > SoC where the display needs contig memory for scanout.
> > > > > 
> > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > 
> > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > being able to figure out a common heap from a collection of devices,
> > > > > it's really about the ability for the driver to access the type of
> > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > patch series), it being on or off won't necessarily affect
> > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > seems more of an attribute of memory type and not a type itself.
> > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > uncached system buffers.
> > > > 
> > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > defacto "not useable (as intended at least)".
> > > > 
> > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > possible, then we might not actually solve the real world problem we need
> > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > somewhere encode which flags you need to use with each symlink.
> > > > 
> > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > possible. So I guess the question is where we want to handle it ...
> > > 
> > > Sorry for jumping into this discussion so late. But are we really
> > > concerned about this combinatorial explosion in practice? It may be
> > > theoretically possible to create any combination of these, but do we
> > > expect more than a couple of heaps to exist in any given system?
> > 
> > I don't worry too much about the number of heaps available in a given
> > system, it would indeed be fairly low.
> > 
> > My concern is about the semantics combinatorial explosion. So far, the
> > name has carried what semantics we were supposed to get from the buffer
> > we allocate from that heap.
> > 
> > The more variations and concepts we'll have, the more heap names we'll
> > need, and with confusing names since we wouldn't be able to change the
> > names of the heaps we already have.
> 
> What I was trying to say is that none of this matters if we make these
> names opaque. If these names are contextual for the given system it
> doesn't matter what the exact capabilities are. It only matters that
> their purpose is known and that's what applications will be interested
> in.

If the names are opaque, and we don't publish what the exact
capabilities are, how can an application figure out which heap to use in
the first place?

> > > Would it perhaps make more sense to let a platform override the heap
> > > name to make it more easily identifiable? Maybe this is a naive
> > > assumption, but aren't userspace applications and drivers not primarily
> > > interested in the "type" of heap rather than whatever specific flags
> > > have been set for it?
> > 
> > I guess it depends on what you call the type of a heap. Where we
> > allocate the memory from, sure, an application won't care about that.
> > How the buffer behaves on the other end is definitely something
> > applications are going to be interested in though.
> 
> Most of these heaps will be very specific, I would assume.

We don't have any specific heap upstream at the moment, only generic
ones.

> For example a heap that is meant to be protected for protected video
> decoding is both going to be created in such a way as to allow that
> use-case (i.e. it doesn't make sense for it to be uncached, for
> example) and it's also not going to be useful for any other use-case
> (i.e. there's no reason to use that heap for GPU jobs or networking,
> or whatever).

Right. But also, libcamera has started to use dma-heaps to allocate
dma-capable buffers and do software processing on it before sending it
to some hardware controller.

Caches are critical here, and getting a non-cacheable buffer would be
a clear regression.

How can it know which heap to allocate from on a given platform?

Similarly with the ECC support we started that discussion with. ECC will
introduce a significant performance cost. How can a generic application,
such as a compositor, will know which heap to allocate from without:

a) Trying to bundle up a list of heaps for each platform it might or
   might not run

b) and handling the name difference between BSPs and mainline.

If some hardware-specific applications / middleware want to take a
shortcut and use the name, that's fine. But we need to find a way for
generic applications to discover which heap is best suited for their
needs without the name.

> > And if we allow any platform to change a given heap name, then a generic
> > application won't be able to support that without some kind of
> > platform-specific configuration.
> 
> We could still standardize on common use-cases so that applications
> would know what heaps to allocate from. But there's also no need to
> arbitrarily restrict this. For example there could be cases that are
> very specific to a particular platform and which just doesn't exist
> anywhere else. Platform designers could then still use this mechanism to
> define that very particular heap and have a very specialized userspace
> application use that heap for their purpose.

We could just add a different capabitily flag to make sure those would
get ignored.

> > > For example, if an applications wants to use a protected buffer, the
> > > application doesn't (and shouldn't need to) care about whether the heap
> > > for that buffer supports ECC or is backed by CMA. All it really needs to
> > > know is that it's the system's "protected" heap.
> > 
> > I mean... "protected" very much means backed by CMA already, it's pretty
> > much the only thing we document, and we call it as such in Kconfig.
> 
> Well, CMA is really just an implementation detail, right? It doesn't
> make sense to advertise that to anything outside the kernel. Maybe it's
> an interesting fact that buffers allocated from these heaps will be
> physically contiguous?

CMA itself might be an implementation detail, but it's still right there
in the name on ARM.

And being able to get physically contiguous buffers is critical on
platforms without an IOMMU.

> In the majority of cases that's probably not even something that
> matters because we get a DMA-BUF anyway and we can map that any way we
> want.
>
> Irrespective of that, physically contigous buffers could be allocated in
> any number of ways, CMA is just a convenient implementation of one such
> allocator.
> 
> > But yeah, I agree that being backed by CMA is probably not what an
> > application cares about (and we even have might some discussions about
> > that), but if the ECC protection comes at a performance cost then it
> > will very much care about it. Or if it comes with caches enabled or not.
> 
> True, no doubt about that. However, I'm saying there may be advantages
> in hiding all of this from applications. Let's say we're trying to
> implement video decoding. We can create a special "protected-video" heap
> that is specifically designed to allocate encrypted/protected scanout
> buffers from.
> 
> When you design that system, you would most certainly not enable ECC
> protection on that heap because it leads to bad performance. You would
> also want to make sure that all of the buffers in that heap are cached
> and whatever other optimizations your chip may provide.
> 
> Your application doesn't have to care about this, though, because it can
> simply look for a heap named "protected-video" and allocate buffers from
> it.

I mean, I disagree. Or rather, in an environment where you have a system
architect, and the application is targeted for a particular system only,
and where "protected-video" means whatever the team decided in general,
yeah, that works.

So, in a BSP or Android, that works fine.

On a mainline based system, with generic stacks like libcamera, it just
doesn't fly anymore.

Let's use the two heaps we currently support: their name isn't stable
across architectures, nobody ever documented the set of attributes that
particular heap has, and since it's not documented, good luck trying to
avoid regressions.

So, today, with a very limited number of heaps and no vendor involvement
so far, the "let's just use the name" policy doesn't work already.

Maxime
  
Thierry Reding July 5, 2024, 2:31 p.m. UTC | #14
On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
> On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> > On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > > Hi,
> > > 
> > > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > > heaps.
> > > > > > > >
> > > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > > obviously common attributes. So having the first be something that
> > > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > > >
> > > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > > make sure this is really the right approach.
> > > > > > >
> > > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > > SoC where the display needs contig memory for scanout.
> > > > > > 
> > > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > > 
> > > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > > being able to figure out a common heap from a collection of devices,
> > > > > > it's really about the ability for the driver to access the type of
> > > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > > patch series), it being on or off won't necessarily affect
> > > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > > seems more of an attribute of memory type and not a type itself.
> > > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > > uncached system buffers.
> > > > > 
> > > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > > defacto "not useable (as intended at least)".
> > > > > 
> > > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > > possible, then we might not actually solve the real world problem we need
> > > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > > somewhere encode which flags you need to use with each symlink.
> > > > > 
> > > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > > possible. So I guess the question is where we want to handle it ...
> > > > 
> > > > Sorry for jumping into this discussion so late. But are we really
> > > > concerned about this combinatorial explosion in practice? It may be
> > > > theoretically possible to create any combination of these, but do we
> > > > expect more than a couple of heaps to exist in any given system?
> > > 
> > > I don't worry too much about the number of heaps available in a given
> > > system, it would indeed be fairly low.
> > > 
> > > My concern is about the semantics combinatorial explosion. So far, the
> > > name has carried what semantics we were supposed to get from the buffer
> > > we allocate from that heap.
> > > 
> > > The more variations and concepts we'll have, the more heap names we'll
> > > need, and with confusing names since we wouldn't be able to change the
> > > names of the heaps we already have.
> > 
> > What I was trying to say is that none of this matters if we make these
> > names opaque. If these names are contextual for the given system it
> > doesn't matter what the exact capabilities are. It only matters that
> > their purpose is known and that's what applications will be interested
> > in.
> 
> If the names are opaque, and we don't publish what the exact
> capabilities are, how can an application figure out which heap to use in
> the first place?

This would need to be based on conventions. The idea is to standardize
on a set of names for specific, well-known use-cases.

> > > > Would it perhaps make more sense to let a platform override the heap
> > > > name to make it more easily identifiable? Maybe this is a naive
> > > > assumption, but aren't userspace applications and drivers not primarily
> > > > interested in the "type" of heap rather than whatever specific flags
> > > > have been set for it?
> > > 
> > > I guess it depends on what you call the type of a heap. Where we
> > > allocate the memory from, sure, an application won't care about that.
> > > How the buffer behaves on the other end is definitely something
> > > applications are going to be interested in though.
> > 
> > Most of these heaps will be very specific, I would assume.
> 
> We don't have any specific heap upstream at the moment, only generic
> ones.

But we're trying to add more specific ones, right?

> > For example a heap that is meant to be protected for protected video
> > decoding is both going to be created in such a way as to allow that
> > use-case (i.e. it doesn't make sense for it to be uncached, for
> > example) and it's also not going to be useful for any other use-case
> > (i.e. there's no reason to use that heap for GPU jobs or networking,
> > or whatever).
> 
> Right. But also, libcamera has started to use dma-heaps to allocate
> dma-capable buffers and do software processing on it before sending it
> to some hardware controller.
> 
> Caches are critical here, and getting a non-cacheable buffer would be
> a clear regression.

I understand that. My point is that maybe we shouldn't try to design a
complex mechanism that allows full discoverability of everything that a
heap supports or is capable of. Instead if the camera has specific
requirements, it could look for a heap named "camera". Or if it can
share a heap with other multimedia devices, maybe call the heap
"multimedia".

The idea is that heaps for these use-cases are quite specific, so you
would likely not find an arbitrary number of processes try to use the
same heap.

> How can it know which heap to allocate from on a given platform?
> 
> Similarly with the ECC support we started that discussion with. ECC will
> introduce a significant performance cost. How can a generic application,
> such as a compositor, will know which heap to allocate from without:
> 
> a) Trying to bundle up a list of heaps for each platform it might or
>    might not run
> 
> b) and handling the name difference between BSPs and mainline.

Obviously some standardization of heap names is a requirement here,
otherwise such a proposal does indeed not make sense.

> If some hardware-specific applications / middleware want to take a
> shortcut and use the name, that's fine. But we need to find a way for
> generic applications to discover which heap is best suited for their
> needs without the name.

You can still have fairly generic names for heaps. If you want protected
content, you could try to use a standard "video-protected" heap. If you
need ECC protected memory, maybe you want to allocate from a heap named
"safety", or whatever.

> > > And if we allow any platform to change a given heap name, then a generic
> > > application won't be able to support that without some kind of
> > > platform-specific configuration.
> > 
> > We could still standardize on common use-cases so that applications
> > would know what heaps to allocate from. But there's also no need to
> > arbitrarily restrict this. For example there could be cases that are
> > very specific to a particular platform and which just doesn't exist
> > anywhere else. Platform designers could then still use this mechanism to
> > define that very particular heap and have a very specialized userspace
> > application use that heap for their purpose.
> 
> We could just add a different capabitily flag to make sure those would
> get ignored.

Sure you can do all of this with a myriad of flags. But again, I'm
trying to argue that we may not need this additional complexity. In a
typical system, how many heaps do you encounter? You may need a generic
one and then perhaps a handful specific ones? Or do you need more?

> > > > For example, if an applications wants to use a protected buffer, the
> > > > application doesn't (and shouldn't need to) care about whether the heap
> > > > for that buffer supports ECC or is backed by CMA. All it really needs to
> > > > know is that it's the system's "protected" heap.
> > > 
> > > I mean... "protected" very much means backed by CMA already, it's pretty
> > > much the only thing we document, and we call it as such in Kconfig.
> > 
> > Well, CMA is really just an implementation detail, right? It doesn't
> > make sense to advertise that to anything outside the kernel. Maybe it's
> > an interesting fact that buffers allocated from these heaps will be
> > physically contiguous?
> 
> CMA itself might be an implementation detail, but it's still right there
> in the name on ARM.

That doesn't mean we can do something more useful going forward (and
perhaps symlink for backwards-compatibility if needed).

> And being able to get physically contiguous buffers is critical on
> platforms without an IOMMU.

Again, I'm not trying to dispute the necessity of contiguous buffers.
I'm trying to say that contextual names can be a viable alternative to
full discoverability. If you want contiguous buffers, go call the heap
"contiguous" and it's quite clear what it means.

You can even hide details such as IOMMU availability from userspace that
way. On a system where an IOMMU is present, you could for example go and
use IOMMU-backed memory in a "contiguous" heap, while on a system
without an IOMMU the memory for the "contiguous" heap could come from
CMA.

> > In the majority of cases that's probably not even something that
> > matters because we get a DMA-BUF anyway and we can map that any way we
> > want.
> >
> > Irrespective of that, physically contigous buffers could be allocated in
> > any number of ways, CMA is just a convenient implementation of one such
> > allocator.
> > 
> > > But yeah, I agree that being backed by CMA is probably not what an
> > > application cares about (and we even have might some discussions about
> > > that), but if the ECC protection comes at a performance cost then it
> > > will very much care about it. Or if it comes with caches enabled or not.
> > 
> > True, no doubt about that. However, I'm saying there may be advantages
> > in hiding all of this from applications. Let's say we're trying to
> > implement video decoding. We can create a special "protected-video" heap
> > that is specifically designed to allocate encrypted/protected scanout
> > buffers from.
> > 
> > When you design that system, you would most certainly not enable ECC
> > protection on that heap because it leads to bad performance. You would
> > also want to make sure that all of the buffers in that heap are cached
> > and whatever other optimizations your chip may provide.
> > 
> > Your application doesn't have to care about this, though, because it can
> > simply look for a heap named "protected-video" and allocate buffers from
> > it.
> 
> I mean, I disagree. Or rather, in an environment where you have a system
> architect, and the application is targeted for a particular system only,
> and where "protected-video" means whatever the team decided in general,
> yeah, that works.
> 
> So, in a BSP or Android, that works fine.
> 
> On a mainline based system, with generic stacks like libcamera, it just
> doesn't fly anymore.

I'm not sure I know of a system that isn't architected. Even very
"generic" devices have a set of functionality that the manufacturer
wanted the device to provide.

Aren't generic stacks not also build to provide a specific function?
Again, libcamera could try to use a "camera" heap, or maybe it would fit
into that "multimedia" category.

For truly generic systems you typically don't need any of this, right? A
generic system like a PC usually gets by with just system memory and
maybe video RAM for some specific cases.

Hardware where you need these extra heaps usually need them for very
narrow use-cases.

> Let's use the two heaps we currently support: their name isn't stable
> across architectures, nobody ever documented the set of attributes that
> particular heap has, and since it's not documented, good luck trying to
> avoid regressions.
> 
> So, today, with a very limited number of heaps and no vendor involvement
> so far, the "let's just use the name" policy doesn't work already.

I'm not sure I understand this argument. Today we don't expose flags to
userspace either. Does that mean there's nothing we can do about it? Of
course not.

Just because these heaps are currently suboptimally named doesn't mean
that can't be changed. If we wanted we could forge ahead and standardize
names and perhaps add backwards-compatible links for the existing ones.

Thierry
  
Daniel Vetter July 5, 2024, 3:35 p.m. UTC | #15
Just figured I'll jump in on one detail here.

On Fri, Jul 05, 2024 at 04:31:34PM +0200, Thierry Reding wrote:
> On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
> > On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> > > On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > > > Hi,
> > > > 
> > > > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > > > heaps.
> > > > > > > > >
> > > > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > > > obviously common attributes. So having the first be something that
> > > > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > > > >
> > > > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > > > make sure this is really the right approach.
> > > > > > > >
> > > > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > > > SoC where the display needs contig memory for scanout.
> > > > > > > 
> > > > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > > > 
> > > > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > > > being able to figure out a common heap from a collection of devices,
> > > > > > > it's really about the ability for the driver to access the type of
> > > > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > > > patch series), it being on or off won't necessarily affect
> > > > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > > > seems more of an attribute of memory type and not a type itself.
> > > > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > > > uncached system buffers.
> > > > > > 
> > > > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > > > defacto "not useable (as intended at least)".
> > > > > > 
> > > > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > > > possible, then we might not actually solve the real world problem we need
> > > > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > > > somewhere encode which flags you need to use with each symlink.
> > > > > > 
> > > > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > > > possible. So I guess the question is where we want to handle it ...
> > > > > 
> > > > > Sorry for jumping into this discussion so late. But are we really
> > > > > concerned about this combinatorial explosion in practice? It may be
> > > > > theoretically possible to create any combination of these, but do we
> > > > > expect more than a couple of heaps to exist in any given system?
> > > > 
> > > > I don't worry too much about the number of heaps available in a given
> > > > system, it would indeed be fairly low.
> > > > 
> > > > My concern is about the semantics combinatorial explosion. So far, the
> > > > name has carried what semantics we were supposed to get from the buffer
> > > > we allocate from that heap.
> > > > 
> > > > The more variations and concepts we'll have, the more heap names we'll
> > > > need, and with confusing names since we wouldn't be able to change the
> > > > names of the heaps we already have.
> > > 
> > > What I was trying to say is that none of this matters if we make these
> > > names opaque. If these names are contextual for the given system it
> > > doesn't matter what the exact capabilities are. It only matters that
> > > their purpose is known and that's what applications will be interested
> > > in.
> > 
> > If the names are opaque, and we don't publish what the exact
> > capabilities are, how can an application figure out which heap to use in
> > the first place?
> 
> This would need to be based on conventions. The idea is to standardize
> on a set of names for specific, well-known use-cases.
> 
> > > > > Would it perhaps make more sense to let a platform override the heap
> > > > > name to make it more easily identifiable? Maybe this is a naive
> > > > > assumption, but aren't userspace applications and drivers not primarily
> > > > > interested in the "type" of heap rather than whatever specific flags
> > > > > have been set for it?
> > > > 
> > > > I guess it depends on what you call the type of a heap. Where we
> > > > allocate the memory from, sure, an application won't care about that.
> > > > How the buffer behaves on the other end is definitely something
> > > > applications are going to be interested in though.
> > > 
> > > Most of these heaps will be very specific, I would assume.
> > 
> > We don't have any specific heap upstream at the moment, only generic
> > ones.
> 
> But we're trying to add more specific ones, right?
> 
> > > For example a heap that is meant to be protected for protected video
> > > decoding is both going to be created in such a way as to allow that
> > > use-case (i.e. it doesn't make sense for it to be uncached, for
> > > example) and it's also not going to be useful for any other use-case
> > > (i.e. there's no reason to use that heap for GPU jobs or networking,
> > > or whatever).
> > 
> > Right. But also, libcamera has started to use dma-heaps to allocate
> > dma-capable buffers and do software processing on it before sending it
> > to some hardware controller.
> > 
> > Caches are critical here, and getting a non-cacheable buffer would be
> > a clear regression.
> 
> I understand that. My point is that maybe we shouldn't try to design a
> complex mechanism that allows full discoverability of everything that a
> heap supports or is capable of. Instead if the camera has specific
> requirements, it could look for a heap named "camera". Or if it can
> share a heap with other multimedia devices, maybe call the heap
> "multimedia".
> 
> The idea is that heaps for these use-cases are quite specific, so you
> would likely not find an arbitrary number of processes try to use the
> same heap.

Yeah the idea to sort this out was to have symlinks in sysfs from the
device to each heap. We could then have priorities for each such link, so
that applications can pick the "best" heap that will work with all
devices. Or also special links for special use-cases, like for a
display+render drm device you might want to have separate links for the
display and the render-only use-case.

I think trying to encode this all into the name of a heap without linking
it to the device is not going to work well in general.

We still have that entire "make sysfs symlinks work for dma-buf heaps" on
our todos, and that idea is almost as old as dma-buf itself :-/
-Sima
  
Christian König July 8, 2024, 7:14 a.m. UTC | #16
Am 05.07.24 um 17:35 schrieb Daniel Vetter:
> Just figured I'll jump in on one detail here.
>
> On Fri, Jul 05, 2024 at 04:31:34PM +0200, Thierry Reding wrote:
>> On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
>>> On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
>>>> On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
>>>>> Hi,
>>>>>
>>>>> On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
>>>>>> On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
>>>>>>> On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
>>>>>>>> On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
>>>>>>>>> On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
>>>>>>>>>> But it makes me a little nervous to add a new generic allocation flag
>>>>>>>>>> for a feature most hardware doesn't support (yet, at least). So it's
>>>>>>>>>> hard to weigh how common the actual usage will be across all the
>>>>>>>>>> heaps.
>>>>>>>>>>
>>>>>>>>>> I apologize as my worry is mostly born out of seeing vendors really
>>>>>>>>>> push opaque feature flags in their old ion heaps, so in providing a
>>>>>>>>>> flags argument, it was mostly intended as an escape hatch for
>>>>>>>>>> obviously common attributes. So having the first be something that
>>>>>>>>>> seems reasonable, but isn't actually that common makes me fret some.
>>>>>>>>>>
>>>>>>>>>> So again, not an objection, just something for folks to stew on to
>>>>>>>>>> make sure this is really the right approach.
>>>>>>>>> Another good reason to go with full heap names instead of opaque flags on
>>>>>>>>> existing heaps is that with the former we can use symlinks in sysfs to
>>>>>>>>> specify heaps, with the latter we need a new idea. We haven't yet gotten
>>>>>>>>> around to implement this anywhere, but it's been in the dma-buf/heap todo
>>>>>>>>> since forever, and I like it as a design approach. So would be a good idea
>>>>>>>>> to not toss it. With that display would have symlinks to cma-ecc and cma,
>>>>>>>>> and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
>>>>>>>>> SoC where the display needs contig memory for scanout.
>>>>>>>> So indeed that is a good point to keep in mind, but I also think it
>>>>>>>> might re-inforce the choice of having ECC as a flag here.
>>>>>>>>
>>>>>>>> Since my understanding of the sysfs symlinks to heaps idea is about
>>>>>>>> being able to figure out a common heap from a collection of devices,
>>>>>>>> it's really about the ability for the driver to access the type of
>>>>>>>> memory. If ECC is just an attribute of the type of memory (as in this
>>>>>>>> patch series), it being on or off won't necessarily affect
>>>>>>>> compatibility of the buffer with the device.  Similarly "uncached"
>>>>>>>> seems more of an attribute of memory type and not a type itself.
>>>>>>>> Hardware that can access non-contiguous "system" buffers can access
>>>>>>>> uncached system buffers.
>>>>>>> Yeah, but in graphics there's a wide band where "shit performance" is
>>>>>>> defacto "not useable (as intended at least)".
>>>>>>>
>>>>>>> So if we limit the symlink idea to just making sure zero-copy access is
>>>>>>> possible, then we might not actually solve the real world problem we need
>>>>>>> to solve. And so the symlinks become somewhat useless, and we need to
>>>>>>> somewhere encode which flags you need to use with each symlink.
>>>>>>>
>>>>>>> But I also see the argument that there's a bit a combinatorial explosion
>>>>>>> possible. So I guess the question is where we want to handle it ...
>>>>>> Sorry for jumping into this discussion so late. But are we really
>>>>>> concerned about this combinatorial explosion in practice? It may be
>>>>>> theoretically possible to create any combination of these, but do we
>>>>>> expect more than a couple of heaps to exist in any given system?
>>>>> I don't worry too much about the number of heaps available in a given
>>>>> system, it would indeed be fairly low.
>>>>>
>>>>> My concern is about the semantics combinatorial explosion. So far, the
>>>>> name has carried what semantics we were supposed to get from the buffer
>>>>> we allocate from that heap.
>>>>>
>>>>> The more variations and concepts we'll have, the more heap names we'll
>>>>> need, and with confusing names since we wouldn't be able to change the
>>>>> names of the heaps we already have.
>>>> What I was trying to say is that none of this matters if we make these
>>>> names opaque. If these names are contextual for the given system it
>>>> doesn't matter what the exact capabilities are. It only matters that
>>>> their purpose is known and that's what applications will be interested
>>>> in.
>>> If the names are opaque, and we don't publish what the exact
>>> capabilities are, how can an application figure out which heap to use in
>>> the first place?
>> This would need to be based on conventions. The idea is to standardize
>> on a set of names for specific, well-known use-cases.
>>
>>>>>> Would it perhaps make more sense to let a platform override the heap
>>>>>> name to make it more easily identifiable? Maybe this is a naive
>>>>>> assumption, but aren't userspace applications and drivers not primarily
>>>>>> interested in the "type" of heap rather than whatever specific flags
>>>>>> have been set for it?
>>>>> I guess it depends on what you call the type of a heap. Where we
>>>>> allocate the memory from, sure, an application won't care about that.
>>>>> How the buffer behaves on the other end is definitely something
>>>>> applications are going to be interested in though.
>>>> Most of these heaps will be very specific, I would assume.
>>> We don't have any specific heap upstream at the moment, only generic
>>> ones.
>> But we're trying to add more specific ones, right?
>>
>>>> For example a heap that is meant to be protected for protected video
>>>> decoding is both going to be created in such a way as to allow that
>>>> use-case (i.e. it doesn't make sense for it to be uncached, for
>>>> example) and it's also not going to be useful for any other use-case
>>>> (i.e. there's no reason to use that heap for GPU jobs or networking,
>>>> or whatever).
>>> Right. But also, libcamera has started to use dma-heaps to allocate
>>> dma-capable buffers and do software processing on it before sending it
>>> to some hardware controller.
>>>
>>> Caches are critical here, and getting a non-cacheable buffer would be
>>> a clear regression.
>> I understand that. My point is that maybe we shouldn't try to design a
>> complex mechanism that allows full discoverability of everything that a
>> heap supports or is capable of. Instead if the camera has specific
>> requirements, it could look for a heap named "camera". Or if it can
>> share a heap with other multimedia devices, maybe call the heap
>> "multimedia".
>>
>> The idea is that heaps for these use-cases are quite specific, so you
>> would likely not find an arbitrary number of processes try to use the
>> same heap.
> Yeah the idea to sort this out was to have symlinks in sysfs from the
> device to each heap. We could then have priorities for each such link, so
> that applications can pick the "best" heap that will work with all
> devices. Or also special links for special use-cases, like for a
> display+render drm device you might want to have separate links for the
> display and the render-only use-case.
>
> I think trying to encode this all into the name of a heap without linking
> it to the device is not going to work well in general.
>
> We still have that entire "make sysfs symlinks work for dma-buf heaps" on
> our todos, and that idea is almost as old as dma-buf itself :-/

I still have the draft patches for that lying around on my harddisk 
somewhere with zero time to look into it.

If anybody wants to pick it up feel free to ping me, but be aware that 
you need to write more documentation than code.

Regards,
Christian.

> -Sima
  
Maxime Ripard July 10, 2024, 12:10 p.m. UTC | #17
On Fri, Jul 05, 2024 at 04:31:34PM GMT, Thierry Reding wrote:
> On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
> > On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> > > On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > > > Hi,
> > > > 
> > > > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > > > heaps.
> > > > > > > > >
> > > > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > > > obviously common attributes. So having the first be something that
> > > > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > > > >
> > > > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > > > make sure this is really the right approach.
> > > > > > > >
> > > > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > > > SoC where the display needs contig memory for scanout.
> > > > > > > 
> > > > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > > > 
> > > > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > > > being able to figure out a common heap from a collection of devices,
> > > > > > > it's really about the ability for the driver to access the type of
> > > > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > > > patch series), it being on or off won't necessarily affect
> > > > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > > > seems more of an attribute of memory type and not a type itself.
> > > > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > > > uncached system buffers.
> > > > > > 
> > > > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > > > defacto "not useable (as intended at least)".
> > > > > > 
> > > > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > > > possible, then we might not actually solve the real world problem we need
> > > > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > > > somewhere encode which flags you need to use with each symlink.
> > > > > > 
> > > > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > > > possible. So I guess the question is where we want to handle it ...
> > > > > 
> > > > > Sorry for jumping into this discussion so late. But are we really
> > > > > concerned about this combinatorial explosion in practice? It may be
> > > > > theoretically possible to create any combination of these, but do we
> > > > > expect more than a couple of heaps to exist in any given system?
> > > > 
> > > > I don't worry too much about the number of heaps available in a given
> > > > system, it would indeed be fairly low.
> > > > 
> > > > My concern is about the semantics combinatorial explosion. So far, the
> > > > name has carried what semantics we were supposed to get from the buffer
> > > > we allocate from that heap.
> > > > 
> > > > The more variations and concepts we'll have, the more heap names we'll
> > > > need, and with confusing names since we wouldn't be able to change the
> > > > names of the heaps we already have.
> > > 
> > > What I was trying to say is that none of this matters if we make these
> > > names opaque. If these names are contextual for the given system it
> > > doesn't matter what the exact capabilities are. It only matters that
> > > their purpose is known and that's what applications will be interested
> > > in.
> > 
> > If the names are opaque, and we don't publish what the exact
> > capabilities are, how can an application figure out which heap to use in
> > the first place?
> 
> This would need to be based on conventions. The idea is to standardize
> on a set of names for specific, well-known use-cases.

How can undocumented, unenforced, conventions can work in practice?

> > > > > Would it perhaps make more sense to let a platform override the heap
> > > > > name to make it more easily identifiable? Maybe this is a naive
> > > > > assumption, but aren't userspace applications and drivers not primarily
> > > > > interested in the "type" of heap rather than whatever specific flags
> > > > > have been set for it?
> > > > 
> > > > I guess it depends on what you call the type of a heap. Where we
> > > > allocate the memory from, sure, an application won't care about that.
> > > > How the buffer behaves on the other end is definitely something
> > > > applications are going to be interested in though.
> > > 
> > > Most of these heaps will be very specific, I would assume.
> > 
> > We don't have any specific heap upstream at the moment, only generic
> > ones.
> 
> But we're trying to add more specific ones, right?
> 
> > > For example a heap that is meant to be protected for protected video
> > > decoding is both going to be created in such a way as to allow that
> > > use-case (i.e. it doesn't make sense for it to be uncached, for
> > > example) and it's also not going to be useful for any other use-case
> > > (i.e. there's no reason to use that heap for GPU jobs or networking,
> > > or whatever).
> > 
> > Right. But also, libcamera has started to use dma-heaps to allocate
> > dma-capable buffers and do software processing on it before sending it
> > to some hardware controller.
> > 
> > Caches are critical here, and getting a non-cacheable buffer would be
> > a clear regression.
> 
> I understand that. My point is that maybe we shouldn't try to design a
> complex mechanism that allows full discoverability of everything that a
> heap supports or is capable of. Instead if the camera has specific
> requirements, it could look for a heap named "camera". Or if it can
> share a heap with other multimedia devices, maybe call the heap
> "multimedia".

That kind of vague categorization is pointless though. Some criteria are
about hardwar (ie, can the device access it in the first place?), so is
purely about a particular context and policy and will change from one
application to the other.

A camera app using an ISP will not care about caches. A software
rendering library will. A compositor will not want ECC. A safety
component probably will.

All of them are "multimedia".

We *need* to be able to differentiate policy from hardware requirements.

> The idea is that heaps for these use-cases are quite specific, so you
> would likely not find an arbitrary number of processes try to use the
> same heap.

Some of them are specific, some of them aren't.

> > How can it know which heap to allocate from on a given platform?
> > 
> > Similarly with the ECC support we started that discussion with. ECC will
> > introduce a significant performance cost. How can a generic application,
> > such as a compositor, will know which heap to allocate from without:
> > 
> > a) Trying to bundle up a list of heaps for each platform it might or
> >    might not run
> > 
> > b) and handling the name difference between BSPs and mainline.
> 
> Obviously some standardization of heap names is a requirement here,
> otherwise such a proposal does indeed not make sense.
> 
> > If some hardware-specific applications / middleware want to take a
> > shortcut and use the name, that's fine. But we need to find a way for
> > generic applications to discover which heap is best suited for their
> > needs without the name.
> 
> You can still have fairly generic names for heaps. If you want protected
> content, you could try to use a standard "video-protected" heap. If you
> need ECC protected memory, maybe you want to allocate from a heap named
> "safety", or whatever.

And if I need cacheable, physically contiguous, "multimedia" buffers from
ECC protected memory?

> > > > And if we allow any platform to change a given heap name, then a generic
> > > > application won't be able to support that without some kind of
> > > > platform-specific configuration.
> > > 
> > > We could still standardize on common use-cases so that applications
> > > would know what heaps to allocate from. But there's also no need to
> > > arbitrarily restrict this. For example there could be cases that are
> > > very specific to a particular platform and which just doesn't exist
> > > anywhere else. Platform designers could then still use this mechanism to
> > > define that very particular heap and have a very specialized userspace
> > > application use that heap for their purpose.
> > 
> > We could just add a different capabitily flag to make sure those would
> > get ignored.
> 
> Sure you can do all of this with a myriad of flags. But again, I'm
> trying to argue that we may not need this additional complexity. In a
> typical system, how many heaps do you encounter? You may need a generic
> one and then perhaps a handful specific ones? Or do you need more?

It's not a matter of the number of heaps, but what they provide.

> > > > > For example, if an applications wants to use a protected buffer, the
> > > > > application doesn't (and shouldn't need to) care about whether the heap
> > > > > for that buffer supports ECC or is backed by CMA. All it really needs to
> > > > > know is that it's the system's "protected" heap.
> > > > 
> > > > I mean... "protected" very much means backed by CMA already, it's pretty
> > > > much the only thing we document, and we call it as such in Kconfig.
> > > 
> > > Well, CMA is really just an implementation detail, right? It doesn't
> > > make sense to advertise that to anything outside the kernel. Maybe it's
> > > an interesting fact that buffers allocated from these heaps will be
> > > physically contiguous?
> > 
> > CMA itself might be an implementation detail, but it's still right there
> > in the name on ARM.
> 
> That doesn't mean we can do something more useful going forward (and
> perhaps symlink for backwards-compatibility if needed).
> 
> > And being able to get physically contiguous buffers is critical on
> > platforms without an IOMMU.
> 
> Again, I'm not trying to dispute the necessity of contiguous buffers.
> I'm trying to say that contextual names can be a viable alternative to
> full discoverability. If you want contiguous buffers, go call the heap
> "contiguous" and it's quite clear what it means.
> 
> You can even hide details such as IOMMU availability from userspace that
> way. On a system where an IOMMU is present, you could for example go and
> use IOMMU-backed memory in a "contiguous" heap, while on a system
> without an IOMMU the memory for the "contiguous" heap could come from
> CMA.

I can see the benefits from that, and it would be quite nice indeed.
However, it still only addresses the "hardware" part of the requirements
(ie, is it contiguous, accessible, etc.). It doesn't address
applications having different requirements when it comes to what kind of
attributes they'd like/need to get from the buffer.

If one application in the system wants contiguous (using your definition
just above) buffers without caches, and the other wants to have
contiguous cacheable buffers, if we're only using the name we'd need to
instantiate two heaps, from the same allocator, for what's essentially a
mapping attribute.

It's more complex for the kernel, more code to maintain, and more
complex for applications too because they need to know about what a
given name means for that particular context.

> > > In the majority of cases that's probably not even something that
> > > matters because we get a DMA-BUF anyway and we can map that any way we
> > > want.
> > >
> > > Irrespective of that, physically contigous buffers could be allocated in
> > > any number of ways, CMA is just a convenient implementation of one such
> > > allocator.
> > > 
> > > > But yeah, I agree that being backed by CMA is probably not what an
> > > > application cares about (and we even have might some discussions about
> > > > that), but if the ECC protection comes at a performance cost then it
> > > > will very much care about it. Or if it comes with caches enabled or not.
> > > 
> > > True, no doubt about that. However, I'm saying there may be advantages
> > > in hiding all of this from applications. Let's say we're trying to
> > > implement video decoding. We can create a special "protected-video" heap
> > > that is specifically designed to allocate encrypted/protected scanout
> > > buffers from.
> > > 
> > > When you design that system, you would most certainly not enable ECC
> > > protection on that heap because it leads to bad performance. You would
> > > also want to make sure that all of the buffers in that heap are cached
> > > and whatever other optimizations your chip may provide.
> > > 
> > > Your application doesn't have to care about this, though, because it can
> > > simply look for a heap named "protected-video" and allocate buffers from
> > > it.
> > 
> > I mean, I disagree. Or rather, in an environment where you have a system
> > architect, and the application is targeted for a particular system only,
> > and where "protected-video" means whatever the team decided in general,
> > yeah, that works.
> > 
> > So, in a BSP or Android, that works fine.
> > 
> > On a mainline based system, with generic stacks like libcamera, it just
> > doesn't fly anymore.
> 
> I'm not sure I know of a system that isn't architected. Even very
> "generic" devices have a set of functionality that the manufacturer
> wanted the device to provide.
>
> Aren't generic stacks not also build to provide a specific function?
> Again, libcamera could try to use a "camera" heap, or maybe it would fit
> into that "multimedia" category.
> 
> For truly generic systems you typically don't need any of this, right? A
> generic system like a PC usually gets by with just system memory and
> maybe video RAM for some specific cases.

Why wouldn't we need this for a truly generic system?

With ARM laptops around the corner, pretty much the same SoC can be used
in a tablet, in a car, or in a "generic system like a PC".

Maxime
  
Thierry Reding July 11, 2024, 12:43 p.m. UTC | #18
On Wed, Jul 10, 2024 at 02:10:09PM GMT, Maxime Ripard wrote:
> On Fri, Jul 05, 2024 at 04:31:34PM GMT, Thierry Reding wrote:
> > On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
> > > On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> > > > On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > > > > Hi,
> > > > > 
> > > > > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > > > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > > > > heaps.
> > > > > > > > > >
> > > > > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > > > > obviously common attributes. So having the first be something that
> > > > > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > > > > >
> > > > > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > > > > make sure this is really the right approach.
> > > > > > > > >
> > > > > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > > > > SoC where the display needs contig memory for scanout.
> > > > > > > > 
> > > > > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > > > > 
> > > > > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > > > > being able to figure out a common heap from a collection of devices,
> > > > > > > > it's really about the ability for the driver to access the type of
> > > > > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > > > > patch series), it being on or off won't necessarily affect
> > > > > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > > > > seems more of an attribute of memory type and not a type itself.
> > > > > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > > > > uncached system buffers.
> > > > > > > 
> > > > > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > > > > defacto "not useable (as intended at least)".
> > > > > > > 
> > > > > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > > > > possible, then we might not actually solve the real world problem we need
> > > > > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > > > > somewhere encode which flags you need to use with each symlink.
> > > > > > > 
> > > > > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > > > > possible. So I guess the question is where we want to handle it ...
> > > > > > 
> > > > > > Sorry for jumping into this discussion so late. But are we really
> > > > > > concerned about this combinatorial explosion in practice? It may be
> > > > > > theoretically possible to create any combination of these, but do we
> > > > > > expect more than a couple of heaps to exist in any given system?
> > > > > 
> > > > > I don't worry too much about the number of heaps available in a given
> > > > > system, it would indeed be fairly low.
> > > > > 
> > > > > My concern is about the semantics combinatorial explosion. So far, the
> > > > > name has carried what semantics we were supposed to get from the buffer
> > > > > we allocate from that heap.
> > > > > 
> > > > > The more variations and concepts we'll have, the more heap names we'll
> > > > > need, and with confusing names since we wouldn't be able to change the
> > > > > names of the heaps we already have.
> > > > 
> > > > What I was trying to say is that none of this matters if we make these
> > > > names opaque. If these names are contextual for the given system it
> > > > doesn't matter what the exact capabilities are. It only matters that
> > > > their purpose is known and that's what applications will be interested
> > > > in.
> > > 
> > > If the names are opaque, and we don't publish what the exact
> > > capabilities are, how can an application figure out which heap to use in
> > > the first place?
> > 
> > This would need to be based on conventions. The idea is to standardize
> > on a set of names for specific, well-known use-cases.
> 
> How can undocumented, unenforced, conventions can work in practice?
> 
> > > > > > Would it perhaps make more sense to let a platform override the heap
> > > > > > name to make it more easily identifiable? Maybe this is a naive
> > > > > > assumption, but aren't userspace applications and drivers not primarily
> > > > > > interested in the "type" of heap rather than whatever specific flags
> > > > > > have been set for it?
> > > > > 
> > > > > I guess it depends on what you call the type of a heap. Where we
> > > > > allocate the memory from, sure, an application won't care about that.
> > > > > How the buffer behaves on the other end is definitely something
> > > > > applications are going to be interested in though.
> > > > 
> > > > Most of these heaps will be very specific, I would assume.
> > > 
> > > We don't have any specific heap upstream at the moment, only generic
> > > ones.
> > 
> > But we're trying to add more specific ones, right?
> > 
> > > > For example a heap that is meant to be protected for protected video
> > > > decoding is both going to be created in such a way as to allow that
> > > > use-case (i.e. it doesn't make sense for it to be uncached, for
> > > > example) and it's also not going to be useful for any other use-case
> > > > (i.e. there's no reason to use that heap for GPU jobs or networking,
> > > > or whatever).
> > > 
> > > Right. But also, libcamera has started to use dma-heaps to allocate
> > > dma-capable buffers and do software processing on it before sending it
> > > to some hardware controller.
> > > 
> > > Caches are critical here, and getting a non-cacheable buffer would be
> > > a clear regression.
> > 
> > I understand that. My point is that maybe we shouldn't try to design a
> > complex mechanism that allows full discoverability of everything that a
> > heap supports or is capable of. Instead if the camera has specific
> > requirements, it could look for a heap named "camera". Or if it can
> > share a heap with other multimedia devices, maybe call the heap
> > "multimedia".
> 
> That kind of vague categorization is pointless though. Some criteria are
> about hardwar (ie, can the device access it in the first place?), so is
> purely about a particular context and policy and will change from one
> application to the other.
> 
> A camera app using an ISP will not care about caches. A software
> rendering library will. A compositor will not want ECC. A safety
> component probably will.
> 
> All of them are "multimedia".
> 
> We *need* to be able to differentiate policy from hardware requirements.
> 
> > The idea is that heaps for these use-cases are quite specific, so you
> > would likely not find an arbitrary number of processes try to use the
> > same heap.
> 
> Some of them are specific, some of them aren't.
> 
> > > How can it know which heap to allocate from on a given platform?
> > > 
> > > Similarly with the ECC support we started that discussion with. ECC will
> > > introduce a significant performance cost. How can a generic application,
> > > such as a compositor, will know which heap to allocate from without:
> > > 
> > > a) Trying to bundle up a list of heaps for each platform it might or
> > >    might not run
> > > 
> > > b) and handling the name difference between BSPs and mainline.
> > 
> > Obviously some standardization of heap names is a requirement here,
> > otherwise such a proposal does indeed not make sense.
> > 
> > > If some hardware-specific applications / middleware want to take a
> > > shortcut and use the name, that's fine. But we need to find a way for
> > > generic applications to discover which heap is best suited for their
> > > needs without the name.
> > 
> > You can still have fairly generic names for heaps. If you want protected
> > content, you could try to use a standard "video-protected" heap. If you
> > need ECC protected memory, maybe you want to allocate from a heap named
> > "safety", or whatever.
> 
> And if I need cacheable, physically contiguous, "multimedia" buffers from
> ECC protected memory?
> 
> > > > > And if we allow any platform to change a given heap name, then a generic
> > > > > application won't be able to support that without some kind of
> > > > > platform-specific configuration.
> > > > 
> > > > We could still standardize on common use-cases so that applications
> > > > would know what heaps to allocate from. But there's also no need to
> > > > arbitrarily restrict this. For example there could be cases that are
> > > > very specific to a particular platform and which just doesn't exist
> > > > anywhere else. Platform designers could then still use this mechanism to
> > > > define that very particular heap and have a very specialized userspace
> > > > application use that heap for their purpose.
> > > 
> > > We could just add a different capabitily flag to make sure those would
> > > get ignored.
> > 
> > Sure you can do all of this with a myriad of flags. But again, I'm
> > trying to argue that we may not need this additional complexity. In a
> > typical system, how many heaps do you encounter? You may need a generic
> > one and then perhaps a handful specific ones? Or do you need more?
> 
> It's not a matter of the number of heaps, but what they provide.
> 
> > > > > > For example, if an applications wants to use a protected buffer, the
> > > > > > application doesn't (and shouldn't need to) care about whether the heap
> > > > > > for that buffer supports ECC or is backed by CMA. All it really needs to
> > > > > > know is that it's the system's "protected" heap.
> > > > > 
> > > > > I mean... "protected" very much means backed by CMA already, it's pretty
> > > > > much the only thing we document, and we call it as such in Kconfig.
> > > > 
> > > > Well, CMA is really just an implementation detail, right? It doesn't
> > > > make sense to advertise that to anything outside the kernel. Maybe it's
> > > > an interesting fact that buffers allocated from these heaps will be
> > > > physically contiguous?
> > > 
> > > CMA itself might be an implementation detail, but it's still right there
> > > in the name on ARM.
> > 
> > That doesn't mean we can do something more useful going forward (and
> > perhaps symlink for backwards-compatibility if needed).
> > 
> > > And being able to get physically contiguous buffers is critical on
> > > platforms without an IOMMU.
> > 
> > Again, I'm not trying to dispute the necessity of contiguous buffers.
> > I'm trying to say that contextual names can be a viable alternative to
> > full discoverability. If you want contiguous buffers, go call the heap
> > "contiguous" and it's quite clear what it means.
> > 
> > You can even hide details such as IOMMU availability from userspace that
> > way. On a system where an IOMMU is present, you could for example go and
> > use IOMMU-backed memory in a "contiguous" heap, while on a system
> > without an IOMMU the memory for the "contiguous" heap could come from
> > CMA.
> 
> I can see the benefits from that, and it would be quite nice indeed.
> However, it still only addresses the "hardware" part of the requirements
> (ie, is it contiguous, accessible, etc.). It doesn't address
> applications having different requirements when it comes to what kind of
> attributes they'd like/need to get from the buffer.
> 
> If one application in the system wants contiguous (using your definition
> just above) buffers without caches, and the other wants to have
> contiguous cacheable buffers, if we're only using the name we'd need to
> instantiate two heaps, from the same allocator, for what's essentially a
> mapping attribute.
> 
> It's more complex for the kernel, more code to maintain, and more
> complex for applications too because they need to know about what a
> given name means for that particular context.
> 
> > > > In the majority of cases that's probably not even something that
> > > > matters because we get a DMA-BUF anyway and we can map that any way we
> > > > want.
> > > >
> > > > Irrespective of that, physically contigous buffers could be allocated in
> > > > any number of ways, CMA is just a convenient implementation of one such
> > > > allocator.
> > > > 
> > > > > But yeah, I agree that being backed by CMA is probably not what an
> > > > > application cares about (and we even have might some discussions about
> > > > > that), but if the ECC protection comes at a performance cost then it
> > > > > will very much care about it. Or if it comes with caches enabled or not.
> > > > 
> > > > True, no doubt about that. However, I'm saying there may be advantages
> > > > in hiding all of this from applications. Let's say we're trying to
> > > > implement video decoding. We can create a special "protected-video" heap
> > > > that is specifically designed to allocate encrypted/protected scanout
> > > > buffers from.
> > > > 
> > > > When you design that system, you would most certainly not enable ECC
> > > > protection on that heap because it leads to bad performance. You would
> > > > also want to make sure that all of the buffers in that heap are cached
> > > > and whatever other optimizations your chip may provide.
> > > > 
> > > > Your application doesn't have to care about this, though, because it can
> > > > simply look for a heap named "protected-video" and allocate buffers from
> > > > it.
> > > 
> > > I mean, I disagree. Or rather, in an environment where you have a system
> > > architect, and the application is targeted for a particular system only,
> > > and where "protected-video" means whatever the team decided in general,
> > > yeah, that works.
> > > 
> > > So, in a BSP or Android, that works fine.
> > > 
> > > On a mainline based system, with generic stacks like libcamera, it just
> > > doesn't fly anymore.
> > 
> > I'm not sure I know of a system that isn't architected. Even very
> > "generic" devices have a set of functionality that the manufacturer
> > wanted the device to provide.
> >
> > Aren't generic stacks not also build to provide a specific function?
> > Again, libcamera could try to use a "camera" heap, or maybe it would fit
> > into that "multimedia" category.
> > 
> > For truly generic systems you typically don't need any of this, right? A
> > generic system like a PC usually gets by with just system memory and
> > maybe video RAM for some specific cases.
> 
> Why wouldn't we need this for a truly generic system?

Because ARM systems really aren't that generic. That's why we need these
special carveouts and such in the first place.

Once you start making an ARM system more generic (say, by adding things
like PCI devices and such into the mix), then these specific cases tend
to go away.

Another way of saying this is that these carveouts are usually needed
for some SoC-specific functionality, so they are inherently bound to
that SoC and no longer generic.

> With ARM laptops around the corner, pretty much the same SoC can be used
> in a tablet, in a car, or in a "generic system like a PC".

A "generic system like a PC" based on ARM would still be tied to the
specific ARM SoC that's being used, so it's not generic in the same way
that a PC is.

Fundamentally the same SoC is going to need the same carveouts, whether
it's used in a tablet, in a car or in a laptop. The carveout's use is
tied to a particular function of the system. Anything that is not tied
to a particular function is just plain old system memory, isn't it?

Of course I may be completely ignorant of whatever it is that you have
in mind, so maybe you can provide some concrete examples of where this
isn't the case?

Thierry
  
Thierry Reding July 11, 2024, 12:44 p.m. UTC | #19
On Mon, Jul 08, 2024 at 09:14:14AM GMT, Christian König wrote:
> Am 05.07.24 um 17:35 schrieb Daniel Vetter:
> > Just figured I'll jump in on one detail here.
> > 
> > On Fri, Jul 05, 2024 at 04:31:34PM +0200, Thierry Reding wrote:
> > > On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
> > > > On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> > > > > On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > > > > > Hi,
> > > > > > 
> > > > > > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > > > > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > > > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > > > > > heaps.
> > > > > > > > > > > 
> > > > > > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > > > > > obviously common attributes. So having the first be something that
> > > > > > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > > > > > > 
> > > > > > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > > > > > make sure this is really the right approach.
> > > > > > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > > > > > SoC where the display needs contig memory for scanout.
> > > > > > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > > > > > 
> > > > > > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > > > > > being able to figure out a common heap from a collection of devices,
> > > > > > > > > it's really about the ability for the driver to access the type of
> > > > > > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > > > > > patch series), it being on or off won't necessarily affect
> > > > > > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > > > > > seems more of an attribute of memory type and not a type itself.
> > > > > > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > > > > > uncached system buffers.
> > > > > > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > > > > > defacto "not useable (as intended at least)".
> > > > > > > > 
> > > > > > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > > > > > possible, then we might not actually solve the real world problem we need
> > > > > > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > > > > > somewhere encode which flags you need to use with each symlink.
> > > > > > > > 
> > > > > > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > > > > > possible. So I guess the question is where we want to handle it ...
> > > > > > > Sorry for jumping into this discussion so late. But are we really
> > > > > > > concerned about this combinatorial explosion in practice? It may be
> > > > > > > theoretically possible to create any combination of these, but do we
> > > > > > > expect more than a couple of heaps to exist in any given system?
> > > > > > I don't worry too much about the number of heaps available in a given
> > > > > > system, it would indeed be fairly low.
> > > > > > 
> > > > > > My concern is about the semantics combinatorial explosion. So far, the
> > > > > > name has carried what semantics we were supposed to get from the buffer
> > > > > > we allocate from that heap.
> > > > > > 
> > > > > > The more variations and concepts we'll have, the more heap names we'll
> > > > > > need, and with confusing names since we wouldn't be able to change the
> > > > > > names of the heaps we already have.
> > > > > What I was trying to say is that none of this matters if we make these
> > > > > names opaque. If these names are contextual for the given system it
> > > > > doesn't matter what the exact capabilities are. It only matters that
> > > > > their purpose is known and that's what applications will be interested
> > > > > in.
> > > > If the names are opaque, and we don't publish what the exact
> > > > capabilities are, how can an application figure out which heap to use in
> > > > the first place?
> > > This would need to be based on conventions. The idea is to standardize
> > > on a set of names for specific, well-known use-cases.
> > > 
> > > > > > > Would it perhaps make more sense to let a platform override the heap
> > > > > > > name to make it more easily identifiable? Maybe this is a naive
> > > > > > > assumption, but aren't userspace applications and drivers not primarily
> > > > > > > interested in the "type" of heap rather than whatever specific flags
> > > > > > > have been set for it?
> > > > > > I guess it depends on what you call the type of a heap. Where we
> > > > > > allocate the memory from, sure, an application won't care about that.
> > > > > > How the buffer behaves on the other end is definitely something
> > > > > > applications are going to be interested in though.
> > > > > Most of these heaps will be very specific, I would assume.
> > > > We don't have any specific heap upstream at the moment, only generic
> > > > ones.
> > > But we're trying to add more specific ones, right?
> > > 
> > > > > For example a heap that is meant to be protected for protected video
> > > > > decoding is both going to be created in such a way as to allow that
> > > > > use-case (i.e. it doesn't make sense for it to be uncached, for
> > > > > example) and it's also not going to be useful for any other use-case
> > > > > (i.e. there's no reason to use that heap for GPU jobs or networking,
> > > > > or whatever).
> > > > Right. But also, libcamera has started to use dma-heaps to allocate
> > > > dma-capable buffers and do software processing on it before sending it
> > > > to some hardware controller.
> > > > 
> > > > Caches are critical here, and getting a non-cacheable buffer would be
> > > > a clear regression.
> > > I understand that. My point is that maybe we shouldn't try to design a
> > > complex mechanism that allows full discoverability of everything that a
> > > heap supports or is capable of. Instead if the camera has specific
> > > requirements, it could look for a heap named "camera". Or if it can
> > > share a heap with other multimedia devices, maybe call the heap
> > > "multimedia".
> > > 
> > > The idea is that heaps for these use-cases are quite specific, so you
> > > would likely not find an arbitrary number of processes try to use the
> > > same heap.
> > Yeah the idea to sort this out was to have symlinks in sysfs from the
> > device to each heap. We could then have priorities for each such link, so
> > that applications can pick the "best" heap that will work with all
> > devices. Or also special links for special use-cases, like for a
> > display+render drm device you might want to have separate links for the
> > display and the render-only use-case.
> > 
> > I think trying to encode this all into the name of a heap without linking
> > it to the device is not going to work well in general.
> > 
> > We still have that entire "make sysfs symlinks work for dma-buf heaps" on
> > our todos, and that idea is almost as old as dma-buf itself :-/
> 
> I still have the draft patches for that lying around on my harddisk
> somewhere with zero time to look into it.
> 
> If anybody wants to pick it up feel free to ping me, but be aware that you
> need to write more documentation than code.

I'm interested, so if you can dig those out that'd be a great reference.

Thanks,
Thierry
  
Thierry Reding July 12, 2024, 10:37 a.m. UTC | #20
On Wed, Jul 10, 2024 at 02:10:09PM GMT, Maxime Ripard wrote:
> On Fri, Jul 05, 2024 at 04:31:34PM GMT, Thierry Reding wrote:
> > On Thu, Jul 04, 2024 at 02:24:49PM GMT, Maxime Ripard wrote:
> > > On Fri, Jun 28, 2024 at 04:42:35PM GMT, Thierry Reding wrote:
> > > > On Fri, Jun 28, 2024 at 03:08:46PM GMT, Maxime Ripard wrote:
> > > > > Hi,
> > > > > 
> > > > > On Fri, Jun 28, 2024 at 01:29:17PM GMT, Thierry Reding wrote:
> > > > > > On Tue, May 21, 2024 at 02:06:19PM GMT, Daniel Vetter wrote:
> > > > > > > On Thu, May 16, 2024 at 09:51:35AM -0700, John Stultz wrote:
> > > > > > > > On Thu, May 16, 2024 at 3:56 AM Daniel Vetter <daniel@ffwll.ch> wrote:
> > > > > > > > > On Wed, May 15, 2024 at 11:42:58AM -0700, John Stultz wrote:
> > > > > > > > > > But it makes me a little nervous to add a new generic allocation flag
> > > > > > > > > > for a feature most hardware doesn't support (yet, at least). So it's
> > > > > > > > > > hard to weigh how common the actual usage will be across all the
> > > > > > > > > > heaps.
> > > > > > > > > >
> > > > > > > > > > I apologize as my worry is mostly born out of seeing vendors really
> > > > > > > > > > push opaque feature flags in their old ion heaps, so in providing a
> > > > > > > > > > flags argument, it was mostly intended as an escape hatch for
> > > > > > > > > > obviously common attributes. So having the first be something that
> > > > > > > > > > seems reasonable, but isn't actually that common makes me fret some.
> > > > > > > > > >
> > > > > > > > > > So again, not an objection, just something for folks to stew on to
> > > > > > > > > > make sure this is really the right approach.
> > > > > > > > >
> > > > > > > > > Another good reason to go with full heap names instead of opaque flags on
> > > > > > > > > existing heaps is that with the former we can use symlinks in sysfs to
> > > > > > > > > specify heaps, with the latter we need a new idea. We haven't yet gotten
> > > > > > > > > around to implement this anywhere, but it's been in the dma-buf/heap todo
> > > > > > > > > since forever, and I like it as a design approach. So would be a good idea
> > > > > > > > > to not toss it. With that display would have symlinks to cma-ecc and cma,
> > > > > > > > > and rendering maybe cma-ecc, shmem, cma heaps (in priority order) for a
> > > > > > > > > SoC where the display needs contig memory for scanout.
> > > > > > > > 
> > > > > > > > So indeed that is a good point to keep in mind, but I also think it
> > > > > > > > might re-inforce the choice of having ECC as a flag here.
> > > > > > > > 
> > > > > > > > Since my understanding of the sysfs symlinks to heaps idea is about
> > > > > > > > being able to figure out a common heap from a collection of devices,
> > > > > > > > it's really about the ability for the driver to access the type of
> > > > > > > > memory. If ECC is just an attribute of the type of memory (as in this
> > > > > > > > patch series), it being on or off won't necessarily affect
> > > > > > > > compatibility of the buffer with the device.  Similarly "uncached"
> > > > > > > > seems more of an attribute of memory type and not a type itself.
> > > > > > > > Hardware that can access non-contiguous "system" buffers can access
> > > > > > > > uncached system buffers.
> > > > > > > 
> > > > > > > Yeah, but in graphics there's a wide band where "shit performance" is
> > > > > > > defacto "not useable (as intended at least)".
> > > > > > > 
> > > > > > > So if we limit the symlink idea to just making sure zero-copy access is
> > > > > > > possible, then we might not actually solve the real world problem we need
> > > > > > > to solve. And so the symlinks become somewhat useless, and we need to
> > > > > > > somewhere encode which flags you need to use with each symlink.
> > > > > > > 
> > > > > > > But I also see the argument that there's a bit a combinatorial explosion
> > > > > > > possible. So I guess the question is where we want to handle it ...
> > > > > > 
> > > > > > Sorry for jumping into this discussion so late. But are we really
> > > > > > concerned about this combinatorial explosion in practice? It may be
> > > > > > theoretically possible to create any combination of these, but do we
> > > > > > expect more than a couple of heaps to exist in any given system?
> > > > > 
> > > > > I don't worry too much about the number of heaps available in a given
> > > > > system, it would indeed be fairly low.
> > > > > 
> > > > > My concern is about the semantics combinatorial explosion. So far, the
> > > > > name has carried what semantics we were supposed to get from the buffer
> > > > > we allocate from that heap.
> > > > > 
> > > > > The more variations and concepts we'll have, the more heap names we'll
> > > > > need, and with confusing names since we wouldn't be able to change the
> > > > > names of the heaps we already have.
> > > > 
> > > > What I was trying to say is that none of this matters if we make these
> > > > names opaque. If these names are contextual for the given system it
> > > > doesn't matter what the exact capabilities are. It only matters that
> > > > their purpose is known and that's what applications will be interested
> > > > in.
> > > 
> > > If the names are opaque, and we don't publish what the exact
> > > capabilities are, how can an application figure out which heap to use in
> > > the first place?
> > 
> > This would need to be based on conventions. The idea is to standardize
> > on a set of names for specific, well-known use-cases.

Sorry, hadn't seen all of your comments in this mail before, a few more
notes below.

> How can undocumented, unenforced, conventions can work in practice?

Unenforced, perhaps, yes, but who says that these conventions need to
be undocumented?

> > > > > > Would it perhaps make more sense to let a platform override the heap
> > > > > > name to make it more easily identifiable? Maybe this is a naive
> > > > > > assumption, but aren't userspace applications and drivers not primarily
> > > > > > interested in the "type" of heap rather than whatever specific flags
> > > > > > have been set for it?
> > > > > 
> > > > > I guess it depends on what you call the type of a heap. Where we
> > > > > allocate the memory from, sure, an application won't care about that.
> > > > > How the buffer behaves on the other end is definitely something
> > > > > applications are going to be interested in though.
> > > > 
> > > > Most of these heaps will be very specific, I would assume.
> > > 
> > > We don't have any specific heap upstream at the moment, only generic
> > > ones.
> > 
> > But we're trying to add more specific ones, right?
> > 
> > > > For example a heap that is meant to be protected for protected video
> > > > decoding is both going to be created in such a way as to allow that
> > > > use-case (i.e. it doesn't make sense for it to be uncached, for
> > > > example) and it's also not going to be useful for any other use-case
> > > > (i.e. there's no reason to use that heap for GPU jobs or networking,
> > > > or whatever).
> > > 
> > > Right. But also, libcamera has started to use dma-heaps to allocate
> > > dma-capable buffers and do software processing on it before sending it
> > > to some hardware controller.
> > > 
> > > Caches are critical here, and getting a non-cacheable buffer would be
> > > a clear regression.
> > 
> > I understand that. My point is that maybe we shouldn't try to design a
> > complex mechanism that allows full discoverability of everything that a
> > heap supports or is capable of. Instead if the camera has specific
> > requirements, it could look for a heap named "camera". Or if it can
> > share a heap with other multimedia devices, maybe call the heap
> > "multimedia".
> 
> That kind of vague categorization is pointless though. Some criteria are
> about hardwar (ie, can the device access it in the first place?), so is
> purely about a particular context and policy and will change from one
> application to the other.
> 
> A camera app using an ISP will not care about caches. A software
> rendering library will. A compositor will not want ECC. A safety
> component probably will.
> 
> All of them are "multimedia".
> 
> We *need* to be able to differentiate policy from hardware requirements.

Do we really? My point is that if we have, say, a safety component that
needs hardware and software to access certain memory, then by definition
that memory needs to properties that satisfy both the hardware *and* the
software components involved with that memory. Otherwise it's all just
not going to work.

If you have an ISP that never needs to pass the buffer to software for
post-processing or whatever, then there's hardly a need for that buffer
to be cached. On the other hand, if the system requires software post-
processing, I bet you that the system will be designed such that the ISP
and software can efficiently access that particular shared memory region
or else, again, the system won't work.

Given that these are special purpose carveout regions, I have a hard
time imagining somebody creating arbitrary heaps just for the sake of
it.

> > The idea is that heaps for these use-cases are quite specific, so you
> > would likely not find an arbitrary number of processes try to use the
> > same heap.
> 
> Some of them are specific, some of them aren't.

Which ones wouldn't be specific? Of course I can /think/ of arbitrarily
generic heaps, but the real question is whether we are going to
encounter these in practice.

> > > How can it know which heap to allocate from on a given platform?
> > > 
> > > Similarly with the ECC support we started that discussion with. ECC will
> > > introduce a significant performance cost. How can a generic application,
> > > such as a compositor, will know which heap to allocate from without:
> > > 
> > > a) Trying to bundle up a list of heaps for each platform it might or
> > >    might not run
> > > 
> > > b) and handling the name difference between BSPs and mainline.
> > 
> > Obviously some standardization of heap names is a requirement here,
> > otherwise such a proposal does indeed not make sense.
> > 
> > > If some hardware-specific applications / middleware want to take a
> > > shortcut and use the name, that's fine. But we need to find a way for
> > > generic applications to discover which heap is best suited for their
> > > needs without the name.
> > 
> > You can still have fairly generic names for heaps. If you want protected
> > content, you could try to use a standard "video-protected" heap. If you
> > need ECC protected memory, maybe you want to allocate from a heap named
> > "safety", or whatever.
> 
> And if I need cacheable, physically contiguous, "multimedia" buffers from
> ECC protected memory?

Again, I think you're trying to design for a very theoretically generic
use-case that doesn't exist.

Note also that I'm not necessarily talking about global names here, but
if necessary these could be per-device or per-use-case. If you have ECC
protected memory that you may want to use in certain cases, you could
call this "safety" *in the context* of "multimedia". So you could
associate multiple multimedia heaps with a video encoder. One could be
used if only plain physically contiguous memory is needed, and another
would be used if ECC protection is needed.

These two heaps could be different from regular and safety heaps of a
camera, for example.

So even if we have a fairly large number of heaps globally, I expect
the number of heaps per-use-case to be very small (and easily named).

> > > > > And if we allow any platform to change a given heap name, then a generic
> > > > > application won't be able to support that without some kind of
> > > > > platform-specific configuration.
> > > > 
> > > > We could still standardize on common use-cases so that applications
> > > > would know what heaps to allocate from. But there's also no need to
> > > > arbitrarily restrict this. For example there could be cases that are
> > > > very specific to a particular platform and which just doesn't exist
> > > > anywhere else. Platform designers could then still use this mechanism to
> > > > define that very particular heap and have a very specialized userspace
> > > > application use that heap for their purpose.
> > > 
> > > We could just add a different capabitily flag to make sure those would
> > > get ignored.
> > 
> > Sure you can do all of this with a myriad of flags. But again, I'm
> > trying to argue that we may not need this additional complexity. In a
> > typical system, how many heaps do you encounter? You may need a generic
> > one and then perhaps a handful specific ones? Or do you need more?
> 
> It's not a matter of the number of heaps, but what they provide.

It sounds like you want to design a system that allows any arbitrary
number of carveouts to be defined, each with its own unique combination
of capabilities. I'm afraid that's going to be overly complex and end up
in a system that is very difficult to use. If I recall correctly there
have been attempts to do something like this is the past (GBM allocator)
and they didn't really go anywhere.

Ultimately I think we need to find the practical applications for this
and then base the design on what the real world requirements are.

> > > > > > For example, if an applications wants to use a protected buffer, the
> > > > > > application doesn't (and shouldn't need to) care about whether the heap
> > > > > > for that buffer supports ECC or is backed by CMA. All it really needs to
> > > > > > know is that it's the system's "protected" heap.
> > > > > 
> > > > > I mean... "protected" very much means backed by CMA already, it's pretty
> > > > > much the only thing we document, and we call it as such in Kconfig.
> > > > 
> > > > Well, CMA is really just an implementation detail, right? It doesn't
> > > > make sense to advertise that to anything outside the kernel. Maybe it's
> > > > an interesting fact that buffers allocated from these heaps will be
> > > > physically contiguous?
> > > 
> > > CMA itself might be an implementation detail, but it's still right there
> > > in the name on ARM.
> > 
> > That doesn't mean we can do something more useful going forward (and
> > perhaps symlink for backwards-compatibility if needed).
> > 
> > > And being able to get physically contiguous buffers is critical on
> > > platforms without an IOMMU.
> > 
> > Again, I'm not trying to dispute the necessity of contiguous buffers.
> > I'm trying to say that contextual names can be a viable alternative to
> > full discoverability. If you want contiguous buffers, go call the heap
> > "contiguous" and it's quite clear what it means.
> > 
> > You can even hide details such as IOMMU availability from userspace that
> > way. On a system where an IOMMU is present, you could for example go and
> > use IOMMU-backed memory in a "contiguous" heap, while on a system
> > without an IOMMU the memory for the "contiguous" heap could come from
> > CMA.
> 
> I can see the benefits from that, and it would be quite nice indeed.
> However, it still only addresses the "hardware" part of the requirements
> (ie, is it contiguous, accessible, etc.). It doesn't address
> applications having different requirements when it comes to what kind of
> attributes they'd like/need to get from the buffer.
> 
> If one application in the system wants contiguous (using your definition
> just above) buffers without caches, and the other wants to have
> contiguous cacheable buffers, if we're only using the name we'd need to
> instantiate two heaps, from the same allocator, for what's essentially a
> mapping attribute.

This sounds very hypothetical to me. Maybe we have a fundamentally
different view of what these heaps are supposed to be, but in my view
they are very specific regions of memory that serve a special purpose,
so they are very unlikely going to need a lot of flexibility. If one
application is going to require uncached buffers, then any application
is likely going to require uncached buffers for that particular use-
case. In fact, I'd say there's probably only one application using the
functionality in the first place.

Again, I realize that I may have a very limited picture of what is
needed for existing use-cases, so maybe we can start collecting some
data about real-world use-cases for these carveouts to get a better
understanding of what we need?

> It's more complex for the kernel, more code to maintain, and more
> complex for applications too because they need to know about what a
> given name means for that particular context.

I don't think it will be very complex or a lot of code to make this
name-based. In fact I expect it to become quite simple. There's going to
have to be some (generic) code that knows how to link carveouts to the
devices that use them, but the rest should be pretty straightforward.

As for applications, isn't it going to be much easier to request a heap
allocation "by name" rather than having to discover all heaps and
determining the best one?

Thierry